From 60e40fe77dd8b77e339fabc5977b378ff73ae1e6 Mon Sep 17 00:00:00 2001 From: giomba Date: Sun, 19 Nov 2023 21:21:30 +0100 Subject: [PATCH] Display both matrix effect and GLG intro. --- src/main.c | 21 ++++++++++----------- 1 file changed, 10 insertions(+), 11 deletions(-) diff --git a/src/main.c b/src/main.c index 75222cf..2e880ff 100644 --- a/src/main.c +++ b/src/main.c @@ -39,17 +39,6 @@ int main(void) { cursor_enable(false); video_cls(); -#if 0 - const uint8_t trails[] = {5, 10, 20, 50}; - for (uint8_t t = 0; t < countof(trails); ++t) { - matrix_init(trails[t]); - for (size_t f = 0; f < 120; ++f) { - matrix_poll(); - crt_waitFrames(2); - } - } -#endif - video_cls(); flipflap_init(GLG, 28, 8, 8, 26); @@ -59,6 +48,16 @@ int main(void) { } video_cls(); + crt_waitFrames(200); + + const uint8_t trails[] = {5, 10, 20, 50}; + for (uint8_t t = 0; t < countof(trails); ++t) { + matrix_init(trails[t]); + for (size_t f = 0; f < 120; ++f) { + matrix_poll(); + crt_waitFrames(2); + } + } #if 0 for (int i = 0; i < 80; ++i) {