#include "framebuffer.h" // Frame buffer. // Due to limitations in program space of PIO interface, // additional blank lines are needed and sent to the display, // to fill the vertical blanking interval at the top of the display. // (at 1BPP, this wastes about 1k) uint8_t frame[HPIXEL * (VSPULSE + VBBLANK + VPIXEL) * BPP / 8] = {0};