#ifndef FRAMEBUFFER_H #define FRAMEBUFFER_H #include #define HPIXEL 640 // number of pixels displayed horizontally #define VPIXEL 480 // number of pixels displayed vertically #define BPP 1 // bits per pixel #define VSPULSE 3 // number of lines during the vertical sync pulse #define VBBLANK 16 // number of lines of the initial back porch blanking period #define VFBLANK 1 // number of lines of the final front porch blanking period extern uint8_t frame[HPIXEL * (VSPULSE + VBBLANK + VPIXEL) * BPP / 8]; #endif