/** * @file main.c * @author giomba@glgprograms.it * @brief * * @copyright Copyright Retrofficina GLG Programs (c) 2022 * */ #include "pico/stdlib.h" #include #include #include #include #include "draw_demo.h" #include "framebuffer.h" #include "vga.h" int main() { stdio_init_all(); draw_demo(); vga_machines_init(); for (;;) { // moving sine const uint16_t fc = frame_counter; const uint16_t x = fc % 640; const uint16_t y = 380 + 100 * (abs(320 - x) / 640.0) * sin((fc % 640) / 12.738); set_pixel(x, y); // 13 ms <=> 75 Hz // Actually, there is a point in going in sync with vertical refresh, // but let's just forget this for the demo. sleep_ms(13); clear_pixel(x, y); } }