/* * GDevelop JS Platform * Copyright 2013-2016 Florian Rival (Florian.Rival@gmail.com). All rights reserved. * This project is released under the MIT License. */ /** * @memberof gdjs.evtTools * @class camera * @private */ gdjs.evtTools.camera = gdjs.evtTools.camera || {}; gdjs.evtTools.camera.setCameraX = function(runtimeScene, x, layer, cameraId) { if ( !runtimeScene.hasLayer(layer) ) { return; } runtimeScene.getLayer(layer).setCameraX(x, cameraId); } gdjs.evtTools.camera.setCameraY = function(runtimeScene, y, layer, cameraId) { if ( !runtimeScene.hasLayer(layer) ) { return; } runtimeScene.getLayer(layer).setCameraY(y, cameraId); } gdjs.evtTools.camera.getCameraX = function(runtimeScene, layer, cameraId) { if ( !runtimeScene.hasLayer(layer) ) { return 0; } return runtimeScene.getLayer(layer).getCameraX(); } gdjs.evtTools.camera.getCameraY = function(runtimeScene, layer, cameraId) { if ( !runtimeScene.hasLayer(layer) ) { return 0; } return runtimeScene.getLayer(layer).getCameraY(); } gdjs.evtTools.camera.getCameraWidth = function(runtimeScene, layer, cameraId) { if ( !runtimeScene.hasLayer(layer) ) { return 0; } return runtimeScene.getLayer(layer).getCameraWidth(); } gdjs.evtTools.camera.getCameraHeight = function(runtimeScene, layer, cameraId) { if ( !runtimeScene.hasLayer(layer) ) { return 0; } return runtimeScene.getLayer(layer).getCameraHeight(); } gdjs.evtTools.camera.showLayer = function(runtimeScene, layer) { if ( !runtimeScene.hasLayer(layer) ) { return; } return runtimeScene.getLayer(layer).show(true); } gdjs.evtTools.camera.hideLayer = function(runtimeScene, layer) { if ( !runtimeScene.hasLayer(layer) ) { return; } return runtimeScene.getLayer(layer).show(false); } gdjs.evtTools.camera.layerIsVisible = function(runtimeScene, layer) { return runtimeScene.hasLayer(layer) && runtimeScene.getLayer(layer).isVisible(); } gdjs.evtTools.camera.setCameraRotation = function(runtimeScene, rotation, layer, cameraId) { if ( !runtimeScene.hasLayer(layer) ) { return; } return runtimeScene.getLayer(layer).setCameraRotation(rotation, cameraId); } gdjs.evtTools.camera.getCameraRotation = function(runtimeScene, layer, cameraId) { if ( !runtimeScene.hasLayer(layer) ) { return 0; } return runtimeScene.getLayer(layer).getCameraRotation(cameraId); } gdjs.evtTools.camera.setCameraZoom = function(runtimeScene, newZoom, layer, cameraId) { if ( !runtimeScene.hasLayer(layer) ) { return; } return runtimeScene.getLayer(layer).setCameraZoom(newZoom, cameraId); } gdjs.evtTools.camera.centerCamera = function(runtimeScene, object, anticipateMove, layer, cameraId) { if ( !runtimeScene.hasLayer(layer) || object == null ) { return; } var layer = runtimeScene.getLayer(layer); var xOffset = 0; var yOffset = 0; if ( anticipateMove && !object.hasNoForces() ) { var objectAverageForce = object.getAverageForce(); var elapsedTimeInSeconds = object.getElapsedTime(runtimeScene) / 1000; xOffset = objectAverageForce.getX() * elapsedTimeInSeconds; yOffset = objectAverageForce.getY() * elapsedTimeInSeconds; } layer.setCameraX(object.getDrawableX()+object.getCenterX(), cameraId); layer.setCameraY(object.getDrawableY()+object.getCenterY(), cameraId); } gdjs.evtTools.camera.centerCameraWithinLimits = function(runtimeScene, object, left, top, right, bottom, anticipateMove, layer, cameraId) { if ( !runtimeScene.hasLayer(layer) || object == null ) { return; } var layer = runtimeScene.getLayer(layer); var xOffset = 0; var yOffset = 0; if ( anticipateMove && !object.hasNoForces() ) { var objectAverageForce = object.getAverageForce(); var elapsedTimeInSeconds = object.getElapsedTime(runtimeScene) / 1000; xOffset = objectAverageForce.getX() * elapsedTimeInSeconds; yOffset = objectAverageForce.getY() * elapsedTimeInSeconds; } var newX = object.getDrawableX()+object.getCenterX()+xOffset; if ( newX < left +layer.getCameraWidth(cameraId)/2 ) newX = left+layer.getCameraWidth(cameraId)/2; if ( newX > right-layer.getCameraWidth(cameraId)/2 ) newX = right-layer.getCameraWidth(cameraId)/2; var newY = object.getDrawableY()+object.getCenterY()+yOffset; if ( newY < top +layer.getCameraHeight(cameraId)/2 ) newY = top+layer.getCameraHeight(cameraId)/2; if ( newY > bottom-layer.getCameraHeight(cameraId)/2 ) newY = bottom-layer.getCameraHeight(cameraId)/2; layer.setCameraX(newX, cameraId); layer.setCameraY(newY, cameraId); } /** * Update a layer effect parameter (with a number). * @param {gdjs.RuntimeScene} runtimeScene The scene * @param {string} layer The name of the layer * @param {string} effect The name of the effect * @param {string} parameter The parameter to update * @param {number} value The new value */ gdjs.evtTools.camera.setLayerEffectDoubleParameter = function(runtimeScene, layer, effect, parameter, value) { if ( !runtimeScene.hasLayer(layer) ) { return; } return runtimeScene.getLayer(layer).setEffectDoubleParameter(effect, parameter, value); } /** * Update a layer effect parameter (with a string). * @param {gdjs.RuntimeScene} runtimeScene The scene * @param {string} layer The name of the layer * @param {string} effect The name of the effect * @param {string} parameter The parameter to update * @param {string} value The new value */ gdjs.evtTools.camera.setLayerEffectStringParameter = function(runtimeScene, layer, effect, parameter, value) { if ( !runtimeScene.hasLayer(layer) ) { return; } return runtimeScene.getLayer(layer).setEffectStringParameter(effect, parameter, value); } /** * Enable or disable a layer effect parameter (boolean). * @param {gdjs.RuntimeScene} runtimeScene The scene * @param {string} layer The name of the layer * @param {string} effect The name of the effect * @param {string} parameter The parameter to update * @param {boolean} value The new value */ gdjs.evtTools.camera.setLayerEffectBooleanParameter = function(runtimeScene, layer, effect, parameter, value) { if ( !runtimeScene.hasLayer(layer) ) { return; } return runtimeScene.getLayer(layer).setEffectBooleanParameter(effect, parameter, value); } /** * Enable, or disable, an effect of a layer. * @param {gdjs.RuntimeScene} runtimeScene The scene * @param {string} layer The name of the layer * @param {string} effect The name of the effect * @param {boolean} enabled true to enable, false to disable. */ gdjs.evtTools.camera.enableLayerEffect = function(runtimeScene, layer, effect, enabled) { if ( !runtimeScene.hasLayer(layer) ) { return; } runtimeScene.getLayer(layer).enableEffect(effect, enabled); } /** * Check if an effect is enabled. * @param {gdjs.RuntimeScene} runtimeScene The scene * @param {string} layer The name of the layer * @param {string} effect The name of the effect * @return {boolean} true if the effect is enabled, false otherwise. */ gdjs.evtTools.camera.layerEffectEnabled = function(runtimeScene, layer, effect) { if ( !runtimeScene.hasLayer(layer) ) { return true; } return runtimeScene.getLayer(layer).isEffectEnabled(effect); } gdjs.evtTools.camera.setLayerTimeScale = function(runtimeScene, layer, timeScale) { if ( !runtimeScene.hasLayer(layer) ) { return; } return runtimeScene.getLayer(layer).setTimeScale(timeScale); } gdjs.evtTools.camera.getLayerTimeScale = function(runtimeScene, layer) { if ( !runtimeScene.hasLayer(layer) ) { return 1; } return runtimeScene.getLayer(layer).getTimeScale(); }