The TCP socket API code
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core/net/ip/tcp-socket.c
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365
core/net/ip/tcp-socket.c
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@ -0,0 +1,365 @@
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/*
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* Copyright (c) 2012-2014, Thingsquare, http://www.thingsquare.com/.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
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||||
* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the copyright holder nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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* OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#include "contiki.h"
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#include "contiki-net.h"
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#include "lib/list.h"
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#include "tcp-socket.h"
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#include <stdio.h>
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#include <string.h>
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#define MIN(a, b) ((a) < (b) ? (a) : (b))
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LIST(socketlist);
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/*---------------------------------------------------------------------------*/
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PROCESS(tcp_socket_process, "TCP socket process");
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/*---------------------------------------------------------------------------*/
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static void
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call_event(struct tcp_socket *s, tcp_socket_event_t event)
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{
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if(s != NULL && s->event_callback != NULL) {
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s->event_callback(s, s->ptr, event);
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}
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}
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/*---------------------------------------------------------------------------*/
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static void
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senddata(struct tcp_socket *s)
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{
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int len;
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if(s->output_data_len > 0) {
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len = MIN(s->output_data_len, uip_mss());
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s->output_data_send_nxt = len;
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uip_send(s->output_data_ptr, len);
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}
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}
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/*---------------------------------------------------------------------------*/
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static void
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acked(struct tcp_socket *s)
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{
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if(s->output_data_len > 0) {
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/* Copy the data in the outputbuf down and update outputbufptr and
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outputbuf_lastsent */
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if(s->output_data_send_nxt > 0) {
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memcpy(&s->output_data_ptr[0],
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&s->output_data_ptr[s->output_data_send_nxt],
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s->output_data_maxlen - s->output_data_send_nxt);
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}
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if(s->output_data_len < s->output_data_send_nxt) {
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printf("tcp: acked assertion failed s->output_data_len (%d) < s->output_data_send_nxt (%d)\n",
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s->output_data_len,
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s->output_data_send_nxt);
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}
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s->output_data_len -= s->output_data_send_nxt;
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s->output_data_send_nxt = 0;
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call_event(s, TCP_SOCKET_DATA_SENT);
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}
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}
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/*---------------------------------------------------------------------------*/
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static void
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newdata(struct tcp_socket *s)
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{
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uint16_t len, copylen, bytesleft;
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uint8_t *dataptr;
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len = uip_datalen();
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dataptr = uip_appdata;
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/* We have a segment with data coming in. We copy as much data as
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possible into the input buffer and call the input callback
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function. The input callback returns the number of bytes that
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should be retained in the buffer, or zero if all data should be
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consumed. If there is data to be retained, the highest bytes of
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data are copied down into the input buffer. */
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do {
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copylen = MIN(len, s->input_data_maxlen);
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memcpy(s->input_data_ptr, dataptr, copylen);
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if(s->input_callback) {
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bytesleft = s->input_callback(s, s->ptr,
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s->input_data_ptr, copylen);
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} else {
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bytesleft = 0;
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}
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if(bytesleft > 0) {
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printf("tcp: newdata, bytesleft > 0 (%d) not implemented\n", bytesleft);
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}
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dataptr += copylen;
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len -= copylen;
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} while(len > 0);
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}
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/*---------------------------------------------------------------------------*/
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static void
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relisten(struct tcp_socket *s)
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{
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if(s != NULL && s->listen_port != 0) {
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s->flags |= TCP_SOCKET_FLAGS_LISTENING;
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}
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}
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/*---------------------------------------------------------------------------*/
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static void
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appcall(void *state)
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{
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struct tcp_socket *s = state;
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if(uip_connected()) {
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/* Check if this connection originated in a local listen
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socket. We do this by checking the state pointer - if NULL,
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this is an incoming listen connection. If so, we need to
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connect the socket to the uip_conn and call the event
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function. */
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if(s == NULL) {
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for(s = list_head(socketlist);
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s != NULL;
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s = list_item_next(s)) {
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if((s->flags & TCP_SOCKET_FLAGS_LISTENING) != 0 &&
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s->listen_port != 0 &&
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s->listen_port == uip_htons(uip_conn->lport)) {
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s->flags &= ~TCP_SOCKET_FLAGS_LISTENING;
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tcp_markconn(uip_conn, s);
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call_event(s, TCP_SOCKET_CONNECTED);
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break;
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}
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}
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} else {
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call_event(s, TCP_SOCKET_CONNECTED);
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}
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if(s == NULL) {
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uip_abort();
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} else {
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if(uip_newdata()) {
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newdata(s);
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}
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senddata(s);
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}
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return;
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}
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if(uip_timedout()) {
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call_event(s, TCP_SOCKET_TIMEDOUT);
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relisten(s);
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}
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if(uip_aborted()) {
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call_event(s, TCP_SOCKET_ABORTED);
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relisten(s);
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}
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if(s == NULL) {
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uip_abort();
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return;
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}
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if(uip_acked()) {
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acked(s);
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}
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if(uip_newdata()) {
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newdata(s);
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}
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if(uip_rexmit() ||
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uip_newdata() ||
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uip_acked()) {
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senddata(s);
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} else if(uip_poll()) {
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senddata(s);
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}
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if(s->output_data_len == 0 && s->flags & TCP_SOCKET_FLAGS_CLOSING) {
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s->flags &= ~TCP_SOCKET_FLAGS_CLOSING;
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uip_close();
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tcp_markconn(uip_conn, NULL);
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call_event(s, TCP_SOCKET_CLOSED);
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relisten(s);
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}
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if(uip_closed()) {
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tcp_markconn(uip_conn, NULL);
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call_event(s, TCP_SOCKET_CLOSED);
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relisten(s);
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}
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}
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/*---------------------------------------------------------------------------*/
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PROCESS_THREAD(tcp_socket_process, ev, data)
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{
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PROCESS_BEGIN();
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while(1) {
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PROCESS_WAIT_EVENT();
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if(ev == tcpip_event) {
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appcall(data);
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}
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}
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PROCESS_END();
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}
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/*---------------------------------------------------------------------------*/
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static void
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init(void)
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{
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static uint8_t inited = 0;
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if(!inited) {
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list_init(socketlist);
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process_start(&tcp_socket_process, NULL);
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inited = 1;
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}
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}
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/*---------------------------------------------------------------------------*/
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int
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tcp_socket_register(struct tcp_socket *s, void *ptr,
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uint8_t *input_databuf, int input_databuf_len,
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uint8_t *output_databuf, int output_databuf_len,
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tcp_socket_data_callback_t input_callback,
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tcp_socket_event_callback_t event_callback)
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{
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init();
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if(s == NULL) {
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return -1;
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}
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s->ptr = ptr;
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s->input_data_ptr = input_databuf;
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s->input_data_maxlen = input_databuf_len;
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s->output_data_ptr = output_databuf;
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s->output_data_maxlen = output_databuf_len;
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s->input_callback = input_callback;
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s->event_callback = event_callback;
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list_add(socketlist, s);
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s->listen_port = 0;
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s->flags = TCP_SOCKET_FLAGS_NONE;
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return 1;
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}
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/*---------------------------------------------------------------------------*/
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int
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tcp_socket_connect(struct tcp_socket *s,
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uip_ipaddr_t *ipaddr,
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uint16_t port)
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{
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if(s == NULL) {
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return -1;
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}
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PROCESS_CONTEXT_BEGIN(&tcp_socket_process);
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s->c = tcp_connect(ipaddr, uip_htons(port), s);
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PROCESS_CONTEXT_END();
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if(s->c == NULL) {
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return -1;
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} else {
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return 1;
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}
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}
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/*---------------------------------------------------------------------------*/
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int
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tcp_socket_listen(struct tcp_socket *s,
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uint16_t port)
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{
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if(s == NULL) {
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return -1;
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}
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s->listen_port = port;
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PROCESS_CONTEXT_BEGIN(&tcp_socket_process);
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tcp_listen(uip_htons(port));
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PROCESS_CONTEXT_END();
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s->flags |= TCP_SOCKET_FLAGS_LISTENING;
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return 1;
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}
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/*---------------------------------------------------------------------------*/
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int
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tcp_socket_unlisten(struct tcp_socket *s)
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{
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if(s == NULL) {
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return -1;
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}
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PROCESS_CONTEXT_BEGIN(&tcp_socket_process);
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tcp_unlisten(uip_htons(s->listen_port));
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PROCESS_CONTEXT_END();
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s->listen_port = 0;
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s->flags &= ~TCP_SOCKET_FLAGS_LISTENING;
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return 1;
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}
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/*---------------------------------------------------------------------------*/
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int
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tcp_socket_send(struct tcp_socket *s,
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const uint8_t *data, int datalen)
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{
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int len;
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if(s == NULL) {
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return -1;
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}
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len = MIN(datalen, s->output_data_maxlen - s->output_data_len);
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memcpy(&s->output_data_ptr[s->output_data_len], data, len);
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s->output_data_len += len;
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return len;
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}
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/*---------------------------------------------------------------------------*/
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int
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tcp_socket_send_str(struct tcp_socket *s,
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const char *str)
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{
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return tcp_socket_send(s, (const uint8_t *)str, strlen(str));
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}
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/*---------------------------------------------------------------------------*/
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int
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tcp_socket_close(struct tcp_socket *s)
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{
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if(s == NULL) {
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return -1;
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}
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s->flags |= TCP_SOCKET_FLAGS_CLOSING;
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return 1;
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}
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/*---------------------------------------------------------------------------*/
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int
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tcp_socket_unregister(struct tcp_socket *s)
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{
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if(s == NULL) {
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return -1;
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}
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tcp_socket_unlisten(s);
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if(s->c != NULL) {
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tcp_attach(s->c, NULL);
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}
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list_remove(socketlist, s);
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return 1;
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}
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/*---------------------------------------------------------------------------*/
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268
core/net/ip/tcp-socket.h
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268
core/net/ip/tcp-socket.h
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/*
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* Copyright (c) 2012-2014, Thingsquare, http://www.thingsquare.com/.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
|
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* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* 1. Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
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* 3. Neither the name of the copyright holder nor the names of its
|
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* contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
* COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
||||
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
|
||||
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
|
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* OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#ifndef TCP_SOCKET_H
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#define TCP_SOCKET_H
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struct tcp_socket;
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typedef enum {
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TCP_SOCKET_CONNECTED,
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TCP_SOCKET_CLOSED,
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TCP_SOCKET_TIMEDOUT,
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TCP_SOCKET_ABORTED,
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TCP_SOCKET_DATA_SENT
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} tcp_socket_event_t;
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/**
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* \brief TCP data callback function
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* \param s A pointer to a TCP socket
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* \param ptr A user-defined pointer
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* \param input_data_ptr A pointer to the incoming data
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* \param input_data_len The length of the incoming data
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* \return The function should return the number of bytes to leave in the input buffer
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*
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* The TCP socket input callback function gets
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* called whenever there is new data on the socket. The
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* function can choose to either consume the data
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* directly, or leave it in the buffer for later. The
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* function must return the amount of data to leave in the
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* buffer. I.e., if the callback function consumes all
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* incoming data, it should return 0.
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*/
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typedef int (* tcp_socket_data_callback_t)(struct tcp_socket *s,
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void *ptr,
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const uint8_t *input_data_ptr,
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int input_data_len);
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/**
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* \brief TCP event callback function
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* \param s A pointer to a TCP socket
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* \param ptr A user-defined pointer
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* \param event The event number
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*
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* The TCP socket event callback function gets
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* called whenever there is an event on a socket, such as
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* the socket getting connected or closed.
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*/
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typedef void (* tcp_socket_event_callback_t)(struct tcp_socket *s,
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void *ptr,
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tcp_socket_event_t event);
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struct tcp_socket {
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struct tcp_socket *next;
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tcp_socket_data_callback_t input_callback;
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tcp_socket_event_callback_t event_callback;
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void *ptr;
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struct process *p;
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uint8_t *input_data_ptr;
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uint8_t *output_data_ptr;
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uint16_t input_data_maxlen;
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uint16_t input_data_len;
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uint16_t output_data_maxlen;
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uint16_t output_data_len;
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uint16_t output_data_send_nxt;
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uint8_t flags;
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uint16_t listen_port;
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struct uip_conn *c;
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};
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enum {
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TCP_SOCKET_FLAGS_NONE = 0x00,
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TCP_SOCKET_FLAGS_LISTENING = 0x01,
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TCP_SOCKET_FLAGS_CLOSING = 0x02,
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};
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/**
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* \brief Register a TCP socket
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* \param s A pointer to a TCP socket
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* \param ptr A user-defined pointer that will be sent to callbacks for this socket
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* \param input_databuf A pointer to a memory area this socket will use for input data
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* \param input_databuf_len The size of the input data buffer
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* \param output_databuf A pointer to a memory area this socket will use for outgoing data
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* \param output_databuf_len The size of the output data buffer
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* \param data_callback A pointer to the data callback function for this socket
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* \param event_callback A pointer to the event callback function for this socket
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* \retval -1 If an error occurs
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* \retval 1 If the operation succeeds.
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*
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* This function registers a TCP socket. The function sets
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* up the output and input buffers for the socket and
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* callback pointers.
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*
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* TCP sockets use input and output buffers for incoming
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* and outgoing data. The memory for these buffers must be
|
||||
* allocated by the caller. The size of the buffers
|
||||
* determine the amount of data that can be received and
|
||||
* sent, and the principle is that the application that
|
||||
* sets up the TCP socket will know roughly how large
|
||||
* these buffers should be. The rule of thumb is that the
|
||||
* input buffer should be large enough to hold the largest
|
||||
* application layer message that the application will
|
||||
* receive and the output buffer should be large enough to
|
||||
* hold the largest application layer message the
|
||||
* application will send.
|
||||
*
|
||||
* TCP throttles incoming data so that if the input buffer
|
||||
* is filled, the connection will halt until the
|
||||
* application has read out the data from the input
|
||||
* buffer.
|
||||
*
|
||||
*/
|
||||
int tcp_socket_register(struct tcp_socket *s, void *ptr,
|
||||
uint8_t *input_databuf, int input_databuf_len,
|
||||
uint8_t *output_databuf, int output_databuf_len,
|
||||
tcp_socket_data_callback_t data_callback,
|
||||
tcp_socket_event_callback_t event_callback);
|
||||
|
||||
/**
|
||||
* \brief Connect a TCP socket to a remote host
|
||||
* \param s A pointer to a TCP socket that must have been previously registered with tcp_socket_register()
|
||||
* \param ipaddr The IP address of the remote host
|
||||
* \param port The TCP port number, in host byte order, of the remote host
|
||||
* \retval -1 If an error occurs
|
||||
* \retval 1 If the operation succeeds.
|
||||
*
|
||||
* This function connects a TCP socket to a remote host.
|
||||
*
|
||||
* When the socket has connected, the event callback will
|
||||
* get called with the TCP_SOCKET_CONNECTED event. If the
|
||||
* remote host does not accept the connection, the
|
||||
* TCP_SOCKET_ABORTED will be sent to the callback. If the
|
||||
* connection times out before conecting to the remote
|
||||
* host, the TCP_SOCKET_TIMEDOUT event is sent to the
|
||||
* callback.
|
||||
*
|
||||
*/
|
||||
int tcp_socket_connect(struct tcp_socket *s,
|
||||
uip_ipaddr_t *ipaddr,
|
||||
uint16_t port);
|
||||
|
||||
/**
|
||||
* \brief Start listening on a specific port
|
||||
* \param s A pointer to a TCP socket that must have been previously registered with tcp_socket_register()
|
||||
* \param port The TCP port number, in host byte order, of the remote host
|
||||
* \retval -1 If an error occurs
|
||||
* \retval 1 If the operation succeeds.
|
||||
*
|
||||
* This function causes the TCP socket to start listening
|
||||
* on the given TCP port.
|
||||
*
|
||||
* Several sockets can listen on the same port. If a
|
||||
* remote host connects to the port, one of the listening
|
||||
* sockets will get connected and the event callback will
|
||||
* be called with the TCP_SOCKET_CONNECTED event. When the
|
||||
* connection closes, the socket will go back to listening
|
||||
* for new connections.
|
||||
*
|
||||
*/
|
||||
int tcp_socket_listen(struct tcp_socket *s,
|
||||
uint16_t port);
|
||||
|
||||
/**
|
||||
* \brief Stop listening for new connections
|
||||
* \param s A pointer to a TCP socket that must have been previously registered with tcp_socket_register()
|
||||
* \retval -1 If an error occurs
|
||||
* \retval 1 If the operation succeeds.
|
||||
*
|
||||
* This function causes a listening TCP socket to stop
|
||||
* listen. The socket must previously been put into listen
|
||||
* mode with tcp_socket_listen().
|
||||
*
|
||||
*/
|
||||
int tcp_socket_unlisten(struct tcp_socket *s);
|
||||
|
||||
/**
|
||||
* \brief Send data on a connected TCP socket
|
||||
* \param s A pointer to a TCP socket that must have been previously registered with tcp_socket_register()
|
||||
* \param dataptr A pointer to the data to be sent
|
||||
* \param datalen The length of the data to be sent
|
||||
* \retval -1 If an error occurs
|
||||
* \return The number of bytes that were successfully sent
|
||||
*
|
||||
* This function sends data over a connected TCP
|
||||
* socket. The data is placed in the output buffer and
|
||||
* sent to the remote host as soon as possiblce. When the
|
||||
* data has been acknowledged by the remote host, the
|
||||
* event callback is sent with the TCP_SOCKET_DATA_SENT
|
||||
* event.
|
||||
*/
|
||||
int tcp_socket_send(struct tcp_socket *s,
|
||||
const uint8_t *dataptr,
|
||||
int datalen);
|
||||
|
||||
/**
|
||||
* \brief Send a string on a connected TCP socket
|
||||
* \param s A pointer to a TCP socket that must have been previously registered with tcp_socket_register()
|
||||
* \param strptr A pointer to the string to be sent
|
||||
* \retval -1 If an error occurs
|
||||
* \return The number of bytes that were successfully sent
|
||||
*
|
||||
* This is a convenience function for sending strings on a
|
||||
* TCP socket. The function calls tcp_socket_send() to
|
||||
* send the string.
|
||||
*/
|
||||
int tcp_socket_send_str(struct tcp_socket *s,
|
||||
const char *strptr);
|
||||
|
||||
/**
|
||||
* \brief Close a connected TCP socket
|
||||
* \param s A pointer to a TCP socket that must have been previously registered with tcp_socket_register()
|
||||
* \retval -1 If an error occurs
|
||||
* \retval 1 If the operation succeeds.
|
||||
*
|
||||
* This function closes a connected TCP socket. When the
|
||||
* socket has been successfully closed, the event callback
|
||||
* is called with the TCP_SOCKET_CLOSED event.
|
||||
*
|
||||
*/
|
||||
int tcp_socket_close(struct tcp_socket *s);
|
||||
|
||||
/**
|
||||
* \brief Unregister a registered socket
|
||||
* \param s A pointer to a TCP socket that must have been previously registered with tcp_socket_register()
|
||||
* \retval -1 If an error occurs
|
||||
* \retval 1 If the operation succeeds.
|
||||
*
|
||||
* This function unregisters a previously registered
|
||||
* socket. This must be done if the process will be
|
||||
* unloaded from memory. If the TCP socket is connected,
|
||||
* the connection will be reset.
|
||||
*
|
||||
*/
|
||||
int tcp_socket_unregister(struct tcp_socket *s);
|
||||
#endif /* TCP_SOCKET_H */
|
Loading…
Reference in New Issue
Block a user