Added reset after gameover, with a little delay
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11
snake.asm
11
snake.asm
@ -400,9 +400,16 @@ gameover:
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sta printStatusString + 1
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jsr printStatus
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jsr sidtune
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gameoverLoop:
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sei
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jmp gameoverLoop
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ldx #$ff
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ldy #$ff
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gameoverLoop:
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dex
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bne gameoverLoop
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dey
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bne gameoverLoop
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jmp 64738
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; Subroutines
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; ----------------------------------------------------------------------
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