From e548f48e724bad11fc35875c74a001885b7762e8 Mon Sep 17 00:00:00 2001 From: giomba Date: Thu, 23 Apr 2020 12:26:19 +0200 Subject: [PATCH] added cute screenshot --- README.md | 4 +++- scrot/gameplay.png | Bin 0 -> 1694 bytes src/game.asm | 2 +- 3 files changed, 4 insertions(+), 2 deletions(-) create mode 100644 scrot/gameplay.png diff --git a/README.md b/README.md index acf3afc..eecd7b5 100644 --- a/README.md +++ b/README.md @@ -1,9 +1,11 @@ # snake6502 +![Gameplay screenshot](scrot/gameplay.png) + *snake6502* is a snake-like game clone for Commodore home computers, written for fun because «I always wanted to code something for a computer of my retrocomputers collection – actually, this is the main reason I collect them: to write programs». ## Compile -You need the [dasm](https://dasm-assembler.github.io/) macro assembler, then: +You need the GNU compiler collection and the [dasm](https://dasm-assembler.github.io/) macro assembler, then: ``` $ make ``` diff --git a/scrot/gameplay.png b/scrot/gameplay.png new file mode 100644 index 0000000000000000000000000000000000000000..d82b518e30d3f5ec09a70c050d1a32d167d0e111 GIT binary patch literal 1694 zcmbVM3rtg282)={X(>}XI-Eeo$_x%GOmw48KxkK^un3hAM2lFR5LAY`i}I-2mhnZOsl{f+L-LZqAW-#D{w98bcN=L zdlVo6Ab?#$hqo$U)2{e!kcOPv-BW5YSM1DR>lYnsK73%nVlsdE^<$p?kCL|eQk~wC z(}yanw>%nm-~Wz|=Es1W<1LLl^DX8sVY2~iS$&|1HfeNwTxQU8=#DE@2je?K%W!GsD$yP>R}qjZy_n) zZXN6ybGy)T`ia+#PWSJ!B5l^+vX39eN7%ZQt&8AzOhr@XV}2V(W@n^{Q|2AoEX!_1k>Wt_WaTIhT)uJ2ld+%2JCg6 zwuZAj$1mdgN}is7GIyOY%OY9l{%(U^wwt3lC*;9$|0kq-k=55s9)(3hhG~m`?VX0Q zTF(Sl-sC7+o1||MTuTVB0q%aNMxfB;julV<@R$q0A6{3AE-W!K#p=kdK4eO#d2c+$ zr3%I}`uYR-adD9kf2uiZStB!(3%xg`hgoa2+R@e)7Wk0)wwakce@Qd86OIdCB9#)Q zR3BhtJ;&`ui&N!truax5l6!#-y{mq=1oWbUK;78AY$S8;)T2a%3bU`MXs94Vd%c** zMPYK`UJWrk-JLEfJg~b_964d7x*UB@1f+9FulfYHw9%z|k|smwsOF(@(zK!^r=zP) z?d5AR-_IaAkVjmXO*=8PO#n`s^?ZzRc&a=7f4RQ^NNQ2i)nvh;eH8kyCQS^1V#3e! zwrN!=ALO0X2D2+;3GI1HKVw*-=;LHqncPdW9h}X;voN z