SEG programSegment ; Reset variables for a new level ; ---------------------------------------------------------------------- levelresetvar: ; Turn MultiColor mode on jsr multicolorOn ; Init game variables lda #4 sta irqn ; Initialize interrupt divider lda #6 sta direction ; Snake must go right ; Note: these values depends on following list initialization lda #19 sta snakeX ; Snake is at screen center width... lda #12 sta snakeY ; ... and height lda #5 sta listStart ; Beginning of snake tiles list lda #5 sta length ; Length of the list ; Clear snake lists X and Y ldx #$00 clearListLoop: dex lda #19 sta listX,x lda #12 sta listY,x cpx #$00 bne clearListLoop rts