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feature/dv
Author | SHA1 | Date | |
---|---|---|---|
05f231d8ba | |||
a5b5fb17c6 | |||
b76ec5e498 | |||
51fdaab28d | |||
aed259522b |
23
const.h
23
const.h
@ -1,8 +1,21 @@
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#pragma once
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#pragma once
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#define VERTICAL_OFFSET 30
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#define FRAME_SYSCLOCK_WIDTH 1024 // [sysclock]
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#define HORIZONTAL_OFFSET 192
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#define FRAME_LINE_HEIGHT 256 // [line]
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#define LINE_BUFFER_SIZE 160
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#define BLACK 0x00
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#define BACK_PORCH_SYSCLOCK_OFFSET 80 // [sysclock]
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#define WHITE 0xff
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#define FRONT_PORCH_SYSCLOCK_OFFSET 40 // [sysclock]
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#define SPRITE_PIXEL_WIDTH 80 // [sysclock]
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#define SPRITE_LINE_HEIGHT 64 // [line]
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#define SYSCLOCK_PER_PIXEL 4
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#define SPRITE_SYSCLOCK_WIDTH (SPRITE_PIXEL_WIDTH * SYSCLOCK_PER_PIXEL)
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// Time spent from the horizontal sync pulse,
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// to the first displayed dot.
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// This is given as the sum of:
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// + HSYNC_INT_TUNE
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// + HSYNC_TIMER_TUNE
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// + sysclock duration of "C" interrupt part
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#define HSYNC_SYSCLOCK_TUNE 70 // [sysclock] (approx)
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122
main.S
122
main.S
@ -36,80 +36,82 @@ main_asm:
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1:
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1:
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rjmp 1b
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rjmp 1b
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.global int_horizontal_sync
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.global int_horizontal_sync_s
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int_horizontal_sync: ; +3
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int_horizontal_sync_s:
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push r31 ; +5
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push r31 ; +2
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in r31, IO(SREG) ; +6, status register
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push r30 ; +2
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push r31 ; +8
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push r30 ; +10
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; if (line >= VERTICAL_OFFSET), then enter
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; load timer to trigger isr at the beginning of the visible scanline
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lds r30, line ; +12
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; reset counter to 0
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lds r31, line + 1 ; +14
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ldi r31, 0 ; +1
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adiw z, 1 ; +16
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sts TCNT1H, r31 ; +2
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sts line, r30 ; +18
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sts TCNT1L, r31 ; +2
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sts line + 1, r31 ; +20
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cpi r31, 0 ; +21
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breq enter ; +23
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jmp int_horizontal_sync_end
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enter:
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; set counter TOP (MSB first!)
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; here, +23 cycles have passed since horizontal sync
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lds r31, hpos + 1 ; +2
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; so, there are still ~168 cycles before first useful data
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lds r30, hpos ; +2
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ldi r31, 0
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sts OCR1AH, r31 ; +2
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sts TCNT0, r31
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sts OCR1AL, r30 ; +2
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ldi r31, HORIZONTAL_OFFSET ; set counter TOP
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sts OCR0A, r31
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ldi r31, 0x7 ; clear any pending interrupt
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; clear any pending interrupt
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sts TIFR0, r31
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ldi r31, 0x7 ; +1
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sts TIFR1, r31 ; +2
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lds r31, TIMSK0
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; enable interrupt timer A
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ori r31, 0x02 ; mask enable interrupt timer A
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lds r31, TIMSK1 ; +2
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sts TIMSK0, r31
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ori r31, 0x02 ; +1
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sts TIMSK1, r31 ; +2
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; total: 25
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; HSYNC_INT_TUNE = 25
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; this adds up for HSYNC_SYSCLOCK_TUNE
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int_horizontal_sync_end:
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pop r30
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pop r30
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pop r31
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pop r31
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out IO(SREG), r31
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ret
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pop r31
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reti
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.global int_timer_0
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.global int_timer_1
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int_timer_0:
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int_timer_1:
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; here we are at the beginning of the visible line
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; here we are at the beginning of the visible line
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push r31
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; jmp (from C) ; +3
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in r31, IO(SREG)
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push r31 ; +2
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push r31
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in r31, IO(SREG) ; +1
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push r30
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push r31 ; +2
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push r29
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push r30 ; +2
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push r29 ; +2
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push r25 ; +2
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; turn off interrupt
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; turn off interrupt
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lds r31, TIMSK0
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lds r31, TIMSK1 ; +2
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andi r31, 0xfd ; mask disable interrupt timer A
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andi r31, 0xfd ; mask disable interrupt timer A, +1
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sts TIMSK0, r31
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sts TIMSK1, r31 ; +2
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lds r31, show_image
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lds r31, show_image ; +2
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cpi r31, 0x1
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cpi r31, 0x1 ; +1
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brne jump_table_return_address
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brne jump_table_return_address ; +1 (not taken)
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lds zl, current_jump_table
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lds zl, current_jump_table ; +2
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lds zh, current_jump_table + 1
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lds zh, current_jump_table + 1 ; +2
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; ldi zl, pm_lo8(line_jump_table_0)
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clr r0 ; +1
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; ldi zh, pm_hi8(line_jump_table_0)
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lds r29, line ; +2
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lds r25, vpos ; +2
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sub r29, r25 ; +1
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clr r0
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add zl, r29 ; +1
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lds r29, line
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adc zh, r0 ; +1
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add zl, r29
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add zl, r29 ; +1
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adc zh, r0
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adc zh, r0 ; +1
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add zl, r29
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adc zh, r0
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ijmp
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ijmp ; +2
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; total: 39
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; HSYNC_TIMER_TUNE = 39
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; this adds up for HSYNC_SYSCLOCK_TUNE
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.global jump_table_return_address
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.global jump_table_return_address
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jump_table_return_address:
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jump_table_return_address:
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pop r25
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pop r29
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pop r29
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pop r30
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pop r30
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pop r31
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pop r31
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@ -117,8 +119,8 @@ jump_table_return_address:
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pop r31
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pop r31
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reti
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reti
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.global int_vertical_sync
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.global int_vertical_sync_s
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int_vertical_sync:
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int_vertical_sync_s:
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push r31
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push r31
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in r31, IO(SREG)
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in r31, IO(SREG)
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push zl
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push zl
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@ -126,12 +128,6 @@ int_vertical_sync:
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push yl
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push yl
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push yh
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push yh
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lds r31, frame + 1
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lds r30, frame
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adiw z, 1
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sts frame + 1, r31
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sts frame, r30
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ldi r30, 1
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ldi r30, 1
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ldi r31, 0
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ldi r31, 0
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sts line, r30
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sts line, r30
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57
main.c
57
main.c
@ -18,17 +18,55 @@ volatile uint16_t frame = 0;
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volatile uint16_t line = 0xfe;
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volatile uint16_t line = 0xfe;
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volatile uint8_t image = 0xff;
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volatile uint8_t image = 0xff;
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ISR(INT0_vect, ISR_NAKED) {
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// horizontal and vertical position
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// (and current increments)
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// of bouncing sprite
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volatile uint8_t vpos = 0;
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volatile uint16_t hpos = 0;
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volatile int8_t vinc = +1;
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volatile int8_t hinc = +1;
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// vertical sync interrupt
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// vertical sync interrupt
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asm("jmp int_vertical_sync");
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void int_vertical_sync_s(void);
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ISR(INT0_vect) {
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// count frames
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frame += 1;
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// move sprite
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vpos += vinc;
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hpos += hinc;
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// invert bouncing direction
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if (vpos == 0)
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vinc = +1;
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if (vpos == FRAME_LINE_HEIGHT - SPRITE_LINE_HEIGHT)
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vinc = -1;
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if (hpos == BACK_PORCH_SYSCLOCK_OFFSET)
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hinc = +1;
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if (hpos == FRAME_SYSCLOCK_WIDTH - SPRITE_SYSCLOCK_WIDTH -
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FRONT_PORCH_SYSCLOCK_OFFSET - HSYNC_SYSCLOCK_TUNE)
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hinc = -1;
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int_vertical_sync_s();
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}
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}
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ISR(INT1_vect, ISR_NAKED) {
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// horizontal sync interrupt
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// horizontal sync interrupt
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asm("jmp int_horizontal_sync");
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void int_horizontal_sync_s(void);
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ISR(INT1_vect) {
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// count lines
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line += 1;
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// we are past the last line of the sprite
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if (line >= vpos + SPRITE_LINE_HEIGHT)
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return;
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if (line >= vpos)
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int_horizontal_sync_s();
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}
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}
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ISR(TIMER0_COMPA_vect, ISR_NAKED) {
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// back porch timer interrupt
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ISR(TIMER1_COMPA_vect, ISR_NAKED) {
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asm("jmp int_timer_0");
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// end-of back porch timer interrupt
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asm("jmp int_timer_1");
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}
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}
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// external assembly main loop
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// external assembly main loop
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@ -46,9 +84,8 @@ int main() {
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EICRA = 0x0a; // external interrupt 0 and 1, falling edge
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EICRA = 0x0a; // external interrupt 0 and 1, falling edge
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EIMSK = 0x03; // external interrupt 0 and 1, mask enable
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EIMSK = 0x03; // external interrupt 0 and 1, mask enable
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TCCR0A = 0x02; // don't connect output pins to timer, CTC[1:0] mode
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TCCR1A = 0x00; // don't connect output pins to timer, CTC[1:0] mode
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TCCR1B = 0x09; // CTC[3:2] mode, no prescaler
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TCCR0B = 0x01; // CTC[2] mode, no prescaler
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main_asm();
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main_asm();
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}
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}
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77
samples/bouncing-logo.pbm
Normal file
77
samples/bouncing-logo.pbm
Normal file
@ -0,0 +1,77 @@
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P1
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# Created by GIMP version 2.10.32 PNM plug-in
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80 64
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0000000000000000000000000000000000000000000000000000000000000000000000
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0000000000000000000000000000000000000000000000000000000000000000000000
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0000000000000000000000000000000000000000000000000000000000000000000000
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0000000000000000000000000000000000000000000000000000000000000000000000
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0000000000000000000000000000000000000000000000000000000000000000000000
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0000000000000000000000000000000000000000000000000000000000000000000000
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0000000000000000000000000000000000000000000000000000000000000000000000
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0000000000000000000000000000000000000000000000000000000000000000000000
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0000000000000000000000000000000000000000000000000000000000000000000000
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0000000000000000000000000000000000000000000000000000000000000000000000
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0000000000000000000000000000000000000000000000000000000000000000000000
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0000000000000000000000000000000000000000000000000000000000000000000000
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0000000000000000000000000000000000000000000000000000000000000000000000
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0000000000000000000000000000000000000000000000000000000000000000000000
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0000000000000000000000000000000000000000000000000000000000000000000000
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0000000000000000000000000000000000000000000000000000000000000000000000
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0000000000000000000000000000000000000000000000000000000000000000000000
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0000000000000000000000000000000000000000000000000000000000000000000000
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0000000000000000000000000000000000000000000000000000000000000000000000
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0000000000000000000000000000000000000000000000000000000000000000000000
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0000000000000000000000000000000000000000111001110111011100011001110111
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0100111010100010011000000000000000000000000000000010010100001001001010
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0101000100010100001011001010010000000000000000000000000000001001010000
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1001001010010100010001010000101010101001000000000000000000000000000000
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1110011000100111001001011001100101000010100110111100000000000000000000
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0000000000100101000010010010100101000100010100001010001010010000000000
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0000000000000000000010010100001001001010010100010001010000101000101001
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0000000000000000000000000000001001010000100100101001010001000101000010
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1000101001000000000000000000000000000000100101110010010010011001000100
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0100111010100010100101000000000000000000000000000000000000000000000000
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0000000000000000000000000000000000000000000000000000000000000000000000
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0000000000000000000000000000000000000000000000000000000000000000000000
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0000011001000011001110011100011000110011100011001000100111000101110000
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0000000000000010000100010000100101001010010100001001010010110110100000
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0100100000000000000000001000010001000010010100101001010000100101001010
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1010100000010010000000000000000000101101000101101110011100100101011011
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1001111010101001100001001000000000000000000010010100010010100001001010
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0101001010010100101000100001000100100000000000000000001001010001001010
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0001001010010100101001010010100010000100010010000000000000000000100101
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0001001010000100101001010010100101001010001000010001001000000000000000
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0000011001110011001000010010011000110010010100101000101110010100100000
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0000000000000000000000000000000000000000000000000000000000000000000000
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0000000000000000000000000000000000000000000000000000000000000000000000
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0000000000000000000000000000000000000000000000000100000000000000000000
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0000000000000000000000000000000000000000000000000000000000001000000000
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0000000000000000000000000000000000000000000000000000000000000000000000
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0100000000000000000000000000000000000000000000000000000000000000000000
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0000000000001000000000000000000000000000000000000000000000000000000000
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0000000000000000000000010000000000000000000000000000000000000000000000
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0000000000000000000000000000000000100000000000000000000000000000000000
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0000000000000000000000000000000000000000000001000000111000000000000000
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0000000000000000000000000000000000000000000000000000000010001110000000
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0010000000000000000000000000000000000000000000000000000000000000000111
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1000000000010000000000000000000000000000000000000000000000000000000000
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0000000110000000000010000000000000000000000000000000000000000000000000
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0000000000000000010100000000010000000000000000000000000000000000000000
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0000000000000000000000000011001000000010000000000000000000000000000000
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0000000000000000000000000000000000001000010000010000000000000000000000
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0000000000000000000000000000000000000000000001100000100010000000000000
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0000000000000000000000000000000000000000000000000000000100000001010000
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0000000000000000000000000000000000000000000000000000000000000000010000
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0000100000000000000000000000000000000000000000000000000000000000000000
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0000010000000000000000001000000000000000000000000000000000000000000000
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0000000000000001000000000000000000100000000000000000000000000000000000
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0000000000000000000000000110000000000000000110000000000000000000000000
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0000000000000000000000000000000000001000000000000000010000000000000000
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0000000000000000000000000000000000000000000000110000000000000011000000
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0000000000000000000000000000000000000000000000000000000001000000000000
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0010000000000000000000000000000000000000000000000000000000000000000110
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0000000000011000000000000000000000000000000000000000000000000000000000
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0000000011100000000111000000000000000000000000000000000000000000000000
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0000000000000000000011100001110000000000000000000000000000000000000000
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0000000000000000000000000000000011111100000000000000000000000000000000
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0000000000
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BIN
samples/bouncing-logo.xcf
Normal file
BIN
samples/bouncing-logo.xcf
Normal file
Binary file not shown.
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Reference in New Issue
Block a user