covid19-demo/games.gdevelop-app.com/vincenzo/game-adbfc30b-3d8b-43b1-87a.../oncetriggers.js

52 lines
1.5 KiB
JavaScript

/*
* GDevelop JS Platform
* Copyright 2013-2016 Florian Rival (Florian.Rival@gmail.com). All rights reserved.
* This project is released under the MIT License.
*/
/**
* OnceTriggers is used to store the status of the conditions "Trigger once",
* that are used in events to have conditions that are only valid for one frame in a row.
*
* @memberof gdjs
* @class OnceTriggers
* @constructor
*/
gdjs.OnceTriggers = function()
{
this._onceTriggers = {};
this._lastFrameOnceTrigger = {};
};
/**
* To be called when events begin so that "Trigger once" conditions
* are properly handled.
*/
gdjs.OnceTriggers.prototype.startNewFrame = function() {
this._clearObject(this._lastFrameOnceTrigger);
for (var k in this._onceTriggers) {
if (this._onceTriggers.hasOwnProperty(k)) {
this._lastFrameOnceTrigger[k] = this._onceTriggers[k];
delete this._onceTriggers[k];
}
}
};
/**
* Used by "Trigger once" conditions: return true only if
* this method was not called with the same identifier during the last frame.
* @param triggerId The identifier of the "Trigger once" condition.
*/
gdjs.OnceTriggers.prototype.triggerOnce = function(triggerId) {
this._onceTriggers[triggerId] = true;
return !this._lastFrameOnceTrigger.hasOwnProperty(triggerId);
};
gdjs.OnceTriggers.prototype._clearObject = function(obj) {
for (var k in obj) {
if (obj.hasOwnProperty(k)) {
delete obj[k];
}
}
};