nes-proj/platform/c64/linker.cfg

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2007-05-27 20:56:36 +00:00
MEMORY {
ZP: start = $0002, size = $001A, type = rw, define = yes;
RAM: start = $07FF, size = $C801, file = %O, define = yes;
}
SEGMENTS {
STARTUP: load = RAM, type = ro;
LOWCODE: load = RAM, type = ro, optional = yes;
INIT: load = RAM, type = ro, define = yes, optional = yes;
CODE: load = RAM, type = ro;
RODATA: load = RAM, type = ro;
DATA: load = RAM, type = rw;
BSS: load = RAM, type = bss, define = yes;
HEAP: load = RAM, type = bss, optional = yes; # must sit just below stack
ZEROPAGE: load = ZP, type = zp;
}
FEATURES {
CONDES: segment = INIT,
type = constructor,
label = __CONSTRUCTOR_TABLE__,
count = __CONSTRUCTOR_COUNT__;
CONDES: segment = RODATA,
type = destructor,
label = __DESTRUCTOR_TABLE__,
count = __DESTRUCTOR_COUNT__;
CONDES: segment = RODATA,
type = interruptor,
label = __INTERRUPTOR_TABLE__,
count = __INTERRUPTOR_COUNT__;
}
SYMBOLS {
__STACKSIZE__ = $800; # 2K stack
}