nes-proj/examples/ipv6/json-ws/json-ws-udp.c

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/*
* Copyright (c) 2011-2012, Swedish Institute of Computer Science.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the Institute nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE INSTITUTE AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE INSTITUTE OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
*/
/**
* \file
* Code for sending the JSON data as a UDP packet
* Specify proto = "udp", port = <server-udp-port>
* host = <ipv6-server-address>
*
* \author
* Niclas Finne <nfi@sics.se>
* Joakim Eriksson <joakime@sics.se>
*/
#include "contiki.h"
#include "httpd-ws.h"
#include "jsontree.h"
#include "jsonparse.h"
#include "json-ws.h"
#include <stdio.h>
#include <string.h>
#define DEBUG DEBUG_FULL
#include "net/uip-debug.h"
static struct uip_udp_conn *client_conn;
static uip_ipaddr_t server_ipaddr;
static uint16_t server_port;
#define SENDER_PORT 8181
/*---------------------------------------------------------------------------*/
int
json_ws_udp_setup(const char *host, uint16_t port)
{
server_port = port;
if(client_conn != NULL) {
/* this should be a macro uip_udp_conn_free() or something */
uip_udp_remove(client_conn);
client_conn = NULL;
}
uip_ipaddr_t *ipaddr;
/* First check if the host is an IP address. */
ipaddr = &server_ipaddr;
if(uiplib_ipaddrconv(host, &server_ipaddr) == 0) {
#if 0 && UIP_UDP
core/net/resolv: IPv6 and mDNS ("Bonjour") support. Major refactor. This patch updates the DNS resolver to support IPv6 and introduces an improved API for looking up DNS entries. This patch also adds optional support for mDNS lookups and responses to the DNS resolver. Here is a quick summary of the changes: * Added support for IPv6 lookups. * DNS queries now honor record expiration. * Added support for mDNS, compatible with "Bonjour". * Implemented a new lookup api, `resolv_lookup2()`, which provides more information about the state of the record(error, expired, looking-up, etc.). About mDNS/Bonjour Support -------------------------- This patch adds basic support for mDNS/Bonjour, which allows you to refer to the name of a device instead of its IP address. This is incredibly convenient for IPv6 addresses because they tend to be very long and difficult to remember. It is especially important for link-local IPv6 addresses, since not all programs support the '%' notation for indicating a network interface (required on systems with more than one network interface to disambiguate). In other words, instead of typing in this: * `http://[fe80::58dc:d7ed:a644:628f%en1]/` You can type this instead: * `http://contiki.local/` Huge improvement, no? The convenience extends beyond that: this mechanism can be used for nodes to talk to each other based on their human-readable names instead of their IPv6 addresses. So instead of a switch on `aaaa::58dc:d7ed:a644:628f` triggering an actuator on `aaaa::ed26:19c1:4bd2:f95b`, `light-switch.local` can trigger the actuator on `living-room-lights.local`. What you need to do to be able to look up `.local` names on your workstation depends on a few factors: * Your machine needs to be able to send and receive multicast packets to and from the LoWPAN. You can do this easily with the Jackdaw firmware on an RZUSBStick. If you have a border router, you will need it to bridge the mDNS multicast packets across the border. * If you are using a Mac, you win. All Apple devices support mDNS lookups. * If you are using Windows, you can install Apple's Bonjour for Windows package. (This may be already installed on your machine if you have installed iTunes) After you install this you can easily do `.local` lookups. * If you are using a Unix machine, you can install Avahi. The default hostname is set to `contiki.local.`. You can change the hostname programmatically by calling `resolv_set_hostname()`. You can change the default hostname by changing `CONTIKI_CONF_DEFAULT_HOSTNAME`. You may disable mDNS support by setting `RESOLV_CONF_SUPPORTS_MDNS` to `0`. --------------------------------- core/net/resolv: `resolv_lookup2()` -> `resolv_lookup()` Note that this patch should fix several `resolv_lookup()` bugs that already existed. There were many cases where `resolv_lookup()` was being called and the IP address ignored, but later code assumed that the IP address had been fetched... ANYWAY, those should be fixed now. --------------------------------- examples/udp-ipv6: Updated client to use MDNS to lookup the server. Also updated the Cooja regression test simulation.
2012-05-17 15:24:08 +00:00
if(resolv_lookup(host, &ipaddr) != RESOLV_STATUS_CACHED) {
return 0;
}
#else /* UIP_UDP */
return 0;
#endif /* UIP_UDP */
}
/* new connection with remote host */
client_conn = udp_new(&server_ipaddr, UIP_HTONS(server_port), NULL);
udp_bind(client_conn, UIP_HTONS(SENDER_PORT));
PRINTF("Created a connection with the server ");
PRINT6ADDR(&client_conn->ripaddr);
PRINTF(" local/remote port %u/%u\n",
UIP_HTONS(client_conn->lport), UIP_HTONS(client_conn->rport));
return 1;
}
/*---------------------------------------------------------------------------*/
static char *udp_buf;
static int pos;
static int size;
static int
putchar_udp(int c)
{
if(udp_buf != NULL && pos <= size) {
udp_buf[pos++] = c;
return c;
}
return 0;
}
/*---------------------------------------------------------------------------*/
void
json_ws_udp_send(struct jsontree_value *tree, const char *path)
{
struct jsontree_context json;
/* maxsize = 70 bytes */
char buf[70];
udp_buf = buf;
/* reset state and set max-size */
/* NOTE: packet will be truncated at 70 bytes */
pos = 0;
size = sizeof(buf);
json.values[0] = (struct json_value *)tree;
jsontree_reset(&json);
find_json_path(&json, path);
json.path = json.depth;
json.putchar = putchar_udp;
while(jsontree_print_next(&json) && json.path <= json.depth);
printf("Real UDP size: %d\n", pos);
buf[pos] = 0;
uip_udp_packet_sendto(client_conn, &buf, pos,
&server_ipaddr, UIP_HTONS(server_port));
}
/*---------------------------------------------------------------------------*/
void
json_ws_udp_debug(char *string)
{
int len;
len = strlen(string);
uip_udp_packet_sendto(client_conn, string, len,
&server_ipaddr, UIP_HTONS(server_port));
}
/*---------------------------------------------------------------------------*/