nes-proj/arch/platform/cooja/lib/simEnvChange.h

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/*
* Copyright (c) 2006, Swedish Institute of Computer Science.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the Institute nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE INSTITUTE AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE INSTITUTE OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
*/
#ifndef SIMENVCHANGE_H_
#define SIMENVCHANGE_H_
#include "contiki.h"
/* Simulation interface structure */
struct simInterface {
void (* doActionsBeforeTick) (void);
void (* doActionsAfterTick) (void);
};
// Variable for keeping the last process_run() return value
extern int simProcessRunValue;
extern int simEtimerPending;
extern clock_time_t simEtimerNextExpirationTime;
extern clock_time_t simCurrentTime;
// Variable that when set to != 0, stops the mote from falling asleep next tick
extern char simDontFallAsleep;
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// Definition for registering an interface
#define SIM_INTERFACE(name, doActionsBeforeTick, doActionsAfterTick) \
const struct simInterface name = { doActionsBeforeTick, doActionsAfterTick }
// Definition for getting access to simulation interface
#define SIM_INTERFACE_NAME(name) \
extern const struct simInterface name
// Definition for creating all interface (from main file)
#define SIM_INTERFACES(...) \
const struct simInterface *simInterfaces[] = {__VA_ARGS__, NULL};
// Functions which polls all interfaces
void doActionsBeforeTick();
void doActionsAfterTick();
#endif /* SIMENVCHANGE_H_ */