nes-proj/core/net/ip64/ip64.c

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/*
* Copyright (c) 2012, Thingsquare, http://www.thingsquare.com/.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/* The ip64 module is a translator between IPv6 and IPv4 packets. The
IPv6 packets come from an IPv6 network and are translated into a
single IPv4 host, as shown in the ASCII graphics below. The IPv6
network typically is a low-power RF network and the IPv4 network
typically is an Ethernet.
+----------------+
| |
| | +------+
| IPv6 network |---| ip64 |-- IPv4 network
| | +------+
| |
+----------------+
ip64 maps all IPv6 addresses from inside the IPv6 network to its
own IPv4 address. This IPv4 address would typically have been
obtained with DHCP from the IPv4 network, but the exact way this
has been obtained is outside the scope of the ip64 module. The IPv4
address is given to the ip64 module through the
ip64_set_ipv4_address() function.
*/
#include "ip64.h"
#include "ip64-addr.h"
#include "ip64-addrmap.h"
#include "ip64-conf.h"
#include "ip64-special-ports.h"
#include "ip64-eth-interface.h"
#include "ip64-slip-interface.h"
#include "ip64-ipv4-dhcp.h"
#include "contiki-net.h"
#include "net/ip/uip-debug.h"
#include <string.h> /* for memcpy() */
#include <stdio.h> /* for printf() */
#define DEBUG 0
#if DEBUG
#undef PRINTF
#define PRINTF(...) printf(__VA_ARGS__)
#else /* DEBUG */
#define PRINTF(...)
#endif /* DEBUG */
struct ipv6_hdr {
uint8_t vtc;
uint8_t tcflow;
uint16_t flow;
uint8_t len[2];
uint8_t nxthdr, hoplim;
uip_ip6addr_t srcipaddr, destipaddr;
};
struct ipv4_hdr {
uint8_t vhl,
tos,
len[2],
ipid[2],
ipoffset[2],
ttl,
proto;
uint16_t ipchksum;
uip_ip4addr_t srcipaddr, destipaddr;
};
#define EPHEMERAL_PORTRANGE 1024
#define IPV6_HDRLEN 40
#define IPV4_HDRLEN 20
#define IP_PROTO_ICMPV4 1
#define IP_PROTO_TCP 6
#define IP_PROTO_UDP 17
#define IP_PROTO_ICMPV6 58
#define ICMP_ECHO_REPLY 0
#define ICMP_ECHO 8
#define ICMP6_ECHO_REPLY 129
#define ICMP6_ECHO 128
struct tcp_hdr {
uint16_t srcport;
uint16_t destport;
uint8_t seqno[4];
uint8_t ackno[4];
uint8_t tcpoffset;
uint8_t flags;
uint8_t wnd[2];
uint16_t tcpchksum;
uint8_t urgp[2];
uint8_t optdata[4];
};
struct udp_hdr {
uint16_t srcport;
uint16_t destport;
uint16_t udplen;
uint16_t udpchksum;
};
struct icmpv4_hdr {
uint8_t type, icode;
uint16_t icmpchksum;
};
struct icmpv6_hdr {
uint8_t type, icode;
uint16_t icmpchksum;
uint16_t id, seqno;
};
#define BUFSIZE UIP_BUFSIZE
uip_buf_t ip64_packet_buffer_aligned;
uint8_t *ip64_packet_buffer = ip64_packet_buffer_aligned.u8;
uint16_t ip64_packet_buffer_maxlen = BUFSIZE;
static uip_ip4addr_t ip64_hostaddr;
static uip_ip4addr_t ip64_netmask;
static uip_ip4addr_t ip64_draddr;
static uint16_t ipid;
static uint8_t ip64_hostaddr_configured = 0;
static uip_ip6addr_t ipv6_local_address;
static uint8_t ipv6_local_address_configured = 0;
static uip_ip4addr_t ipv4_broadcast_addr;
/* Lifetimes for address mappings. */
#define SYN_LIFETIME (CLOCK_SECOND * 20)
#define RST_LIFETIME (CLOCK_SECOND * 30)
#define DEFAULT_LIFETIME (CLOCK_SECOND * 60 * 5)
/* TCP flag defines */
#define TCP_FIN 0x01
#define TCP_SYN 0x02
#define TCP_RST 0x04
/*---------------------------------------------------------------------------*/
void
ip64_init(void)
{
int i;
uint8_t state;
uip_ipaddr(&ipv4_broadcast_addr, 255,255,255,255);
ip64_hostaddr_configured = 0;
PRINTF("ip64_init\n");
IP64_ETH_DRIVER.init();
#if IP64_CONF_DHCP
ip64_ipv4_dhcp_init();
#endif /* IP64_CONF_DHCP */
/* Specify an IPv6 address for local communication to the
host. We'll just pick the first one we find in our list. */
for(i = 0; i < UIP_DS6_ADDR_NB; i++) {
state = uip_ds6_if.addr_list[i].state;
PRINTF("i %d used %d\n", i, uip_ds6_if.addr_list[i].isused);
if(uip_ds6_if.addr_list[i].isused &&
(state == ADDR_TENTATIVE || state == ADDR_PREFERRED)) {
ip64_set_ipv6_address(&uip_ds6_if.addr_list[i].ipaddr);
break;
}
}
}
/*---------------------------------------------------------------------------*/
void
ip64_set_hostaddr(const uip_ip4addr_t *hostaddr)
{
ip64_hostaddr_configured = 1;
ip64_addr_copy4(&ip64_hostaddr, hostaddr);
}
/*---------------------------------------------------------------------------*/
void
ip64_set_netmask(const uip_ip4addr_t *netmask)
{
ip64_addr_copy4(&ip64_netmask, netmask);
}
/*---------------------------------------------------------------------------*/
void
ip64_set_draddr(const uip_ip4addr_t *draddr)
{
ip64_addr_copy4(&ip64_draddr, draddr);
}
/*---------------------------------------------------------------------------*/
const uip_ip4addr_t *
ip64_get_hostaddr(void)
{
return &ip64_hostaddr;
}
/*---------------------------------------------------------------------------*/
const uip_ip4addr_t *
ip64_get_netmask(void)
{
return &ip64_netmask;
}
/*---------------------------------------------------------------------------*/
const uip_ip4addr_t *
ip64_get_draddr(void)
{
return &ip64_draddr;
}
/*---------------------------------------------------------------------------*/
void
ip64_set_ipv4_address(const uip_ip4addr_t *addr, const uip_ip4addr_t *netmask)
{
ip64_set_hostaddr(addr);
ip64_set_netmask(netmask);
PRINTF("ip64_set_ipv4_address: configuring address %d.%d.%d.%d/%d.%d.%d.%d\n",
ip64_hostaddr.u8[0], ip64_hostaddr.u8[1],
ip64_hostaddr.u8[2], ip64_hostaddr.u8[3],
ip64_netmask.u8[0], ip64_netmask.u8[1],
ip64_netmask.u8[2], ip64_netmask.u8[3]);
}
/*---------------------------------------------------------------------------*/
void
ip64_set_ipv6_address(const uip_ip6addr_t *addr)
{
ip64_addr_copy6(&ipv6_local_address, (const uip_ip6addr_t *)addr);
ipv6_local_address_configured = 1;
#if DEBUG
PRINTF("ip64_set_ipv6_address: configuring address ");
uip_debug_ipaddr_print(addr);
PRINTF("\n");
#endif /* DEBUG */
}
/*---------------------------------------------------------------------------*/
static uint16_t
chksum(uint16_t sum, const uint8_t *data, uint16_t len)
{
uint16_t t;
const uint8_t *dataptr;
const uint8_t *last_byte;
dataptr = data;
last_byte = data + len - 1;
while(dataptr < last_byte) { /* At least two more bytes */
t = (dataptr[0] << 8) + dataptr[1];
sum += t;
if(sum < t) {
sum++; /* carry */
}
dataptr += 2;
}
if(dataptr == last_byte) {
t = (dataptr[0] << 8) + 0;
sum += t;
if(sum < t) {
sum++; /* carry */
}
}
/* Return sum in host byte order. */
return sum;
}
/*---------------------------------------------------------------------------*/
static uint16_t
ipv4_checksum(struct ipv4_hdr *hdr)
{
uint16_t sum;
sum = chksum(0, (uint8_t *)hdr, IPV4_HDRLEN);
return (sum == 0) ? 0xffff : uip_htons(sum);
}
/*---------------------------------------------------------------------------*/
static uint16_t
ipv4_transport_checksum(const uint8_t *packet, uint16_t len, uint8_t proto)
{
uint16_t transport_layer_len;
uint16_t sum;
struct ipv4_hdr *v4hdr = (struct ipv4_hdr *)packet;
transport_layer_len = len - IPV4_HDRLEN;
/* First sum pseudoheader. */
if(proto != IP_PROTO_ICMPV4) {
/* IP protocol and length fields. This addition cannot carry. */
sum = transport_layer_len + proto;
/* Sum IP source and destination addresses. */
sum = chksum(sum, (uint8_t *)&v4hdr->srcipaddr, 2 * sizeof(uip_ip4addr_t));
} else {
/* ping replies' checksums are calculated over the icmp-part only */
sum = 0;
}
/* Sum transport layer header and data. */
sum = chksum(sum, &packet[IPV4_HDRLEN], transport_layer_len);
return (sum == 0) ? 0xffff : uip_htons(sum);
}
/*---------------------------------------------------------------------------*/
static uint16_t
ipv6_transport_checksum(const uint8_t *packet, uint16_t len, uint8_t proto)
{
uint16_t transport_layer_len;
uint16_t sum;
struct ipv6_hdr *v6hdr = (struct ipv6_hdr *)packet;
transport_layer_len = len - IPV6_HDRLEN;
/* First sum pseudoheader. */
/* IP protocol and length fields. This addition cannot carry. */
sum = transport_layer_len + proto;
/* Sum IP source and destination addresses. */
sum = chksum(sum, (uint8_t *)&v6hdr->srcipaddr, sizeof(uip_ip6addr_t));
sum = chksum(sum, (uint8_t *)&v6hdr->destipaddr, sizeof(uip_ip6addr_t));
/* Sum transport layer header and data. */
sum = chksum(sum, &packet[IPV6_HDRLEN], transport_layer_len);
return (sum == 0) ? 0xffff : uip_htons(sum);
}
/*---------------------------------------------------------------------------*/
int
ip64_6to4(const uint8_t *ipv6packet, const uint16_t ipv6packet_len,
uint8_t *resultpacket)
{
struct ipv4_hdr *v4hdr;
struct ipv6_hdr *v6hdr;
struct udp_hdr *udphdr;
struct tcp_hdr *tcphdr;
struct icmpv4_hdr *icmpv4hdr;
struct icmpv6_hdr *icmpv6hdr;
uint16_t ipv6len, ipv4len;
struct ip64_addrmap_entry *m;
v6hdr = (struct ipv6_hdr *)ipv6packet;
v4hdr = (struct ipv4_hdr *)resultpacket;
if((v6hdr->len[0] << 8) + v6hdr->len[1] <= ipv6packet_len) {
ipv6len = (v6hdr->len[0] << 8) + v6hdr->len[1] + IPV6_HDRLEN;
} else {
PRINTF("ip64_6to4: packet smaller than reported in IPv6 header, dropping\n");
return 0;
}
/* We copy the data from the IPv6 packet into the IPv4 packet. We do
not modify the data in any way. */
memcpy(&resultpacket[IPV4_HDRLEN],
&ipv6packet[IPV6_HDRLEN],
ipv6len - IPV6_HDRLEN);
udphdr = (struct udp_hdr *)&resultpacket[IPV4_HDRLEN];
tcphdr = (struct tcp_hdr *)&resultpacket[IPV4_HDRLEN];
icmpv4hdr = (struct icmpv4_hdr *)&resultpacket[IPV4_HDRLEN];
icmpv6hdr = (struct icmpv6_hdr *)&ipv6packet[IPV6_HDRLEN];
/* Translate the IPv6 header into an IPv4 header. */
/* First the basics: the IPv4 version, header length, type of
service, and offset fields. Those are the same for all IPv4
packets we send, regardless of the values found in the IPv6
packet. */
v4hdr->vhl = 0x45;
v4hdr->tos = 0;
v4hdr->ipoffset[0] = v4hdr->ipoffset[1] = 0;
/* We assume that the IPv6 packet has a fixed size header with no
extension headers, and compute the length of the IPv4 packet and
place the resulting value in the IPv4 packet header. */
ipv4len = ipv6len - IPV6_HDRLEN + IPV4_HDRLEN;
v4hdr->len[0] = ipv4len >> 8;
v4hdr->len[1] = ipv4len & 0xff;
/* For simplicity, we set a unique IP id for each outgoing IPv4
packet. */
ipid++;
v4hdr->ipid[0] = ipid >> 8;
v4hdr->ipid[1] = ipid & 0xff;
/* Set the IPv4 protocol. We only support TCP, UDP, and ICMP at this
point. While the IPv4 header protocol numbers are the same as the
IPv6 next header numbers, the ICMPv4 and ICMPv6 numbers are
different so we cannot simply copy the contents of the IPv6 next
header field. */
switch(v6hdr->nxthdr) {
case IP_PROTO_TCP:
PRINTF("ip64_6to4: TCP header\n");
v4hdr->proto = IP_PROTO_TCP;
/* Compute and check the TCP checksum - since we're going to
recompute it ourselves, we must ensure that it was correct in
the first place. */
if(ipv6_transport_checksum(ipv6packet, ipv6len,
IP_PROTO_TCP) != 0xffff) {
PRINTF("Bad TCP checksum, dropping packet\n");
}
break;
case IP_PROTO_UDP:
PRINTF("ip64_6to4: UDP header\n");
v4hdr->proto = IP_PROTO_UDP;
/* Compute and check the UDP checksum - since we're going to
recompute it ourselves, we must ensure that it was correct in
the first place. */
if(ipv6_transport_checksum(ipv6packet, ipv6len,
IP_PROTO_UDP) != 0xffff) {
PRINTF("Bad UDP checksum, dropping packet\n");
}
break;
case IP_PROTO_ICMPV6:
PRINTF("ip64_6to4: ICMPv6 header\n");
v4hdr->proto = IP_PROTO_ICMPV4;
/* Translate only ECHO_REPLY messages. */
if(icmpv6hdr->type == ICMP6_ECHO_REPLY) {
icmpv4hdr->type = ICMP_ECHO_REPLY;
} else {
PRINTF("ip64_6to4: ICMPv6 mapping for type %d not implemented.\n",
icmpv6hdr->type);
return 0;
}
break;
default:
/* We did not recognize the next header, and we do not attempt to
translate something we do not understand, so we return 0 to
indicate that no successful translation could be made. */
PRINTF("ip64_6to4: Could not convert IPv6 next hop %d to an IPv4 protocol number.\n",
v6hdr->nxthdr);
return 0;
}
/* We set the IPv4 ttl value to the hoplim number from the IPv6
header. This means that information about the IPv6 topology is
transported into to the IPv4 network. */
v4hdr->ttl = v6hdr->hoplim;
/* We next convert the destination address. We make this conversion
with the ip64_addr_6to4() function. If the conversion
fails, ip64_addr_6to4() returns 0. If so, we also return 0 to
indicate failure. */
if(ip64_addr_6to4(&v6hdr->destipaddr,
&v4hdr->destipaddr) == 0) {
#if DEBUG
PRINTF("ip64_6to4: Could not convert IPv6 destination address.\n");
uip_debug_ipaddr_print(&v6hdr->destipaddr);
PRINTF("\n");
#endif /* DEBUG */
return 0;
}
/* We set the source address in the IPv4 packet to be the IPv4
address that we have been configured with through the
ip64_set_ipv4_address() function. Only let broadcasts through. */
if(!ip64_hostaddr_configured &&
!uip_ip4addr_cmp(&v4hdr->destipaddr, &ipv4_broadcast_addr)) {
PRINTF("ip64_6to4: no IPv4 address configured.\n");
return 0;
}
ip64_addr_copy4(&v4hdr->srcipaddr, &ip64_hostaddr);
/* Next we update the transport layer header. This must be updated
in two ways: the source port number is changed and the transport
layer checksum must be recomputed. The reason why we change the
source port number is so that we can remember what IPv6 address
this packet came from, in case the packet will result in a reply
from the host on the IPv4 network. If a reply would be sent, it
would be sent to the port number that we chose, and we will be
able to map this back to the IPv6 address of the original sender
of the packet.
*/
/* We check to see if we already have an existing IP address mapping
for this connection. If not, we create a new one. */
if((v4hdr->proto == IP_PROTO_UDP || v4hdr->proto == IP_PROTO_TCP)) {
if(ip64_special_ports_outgoing_is_special(uip_ntohs(udphdr->srcport))) {
uint16_t newport;
if(ip64_special_ports_translate_outgoing(uip_ntohs(udphdr->srcport),
&v6hdr->srcipaddr,
&newport)) {
udphdr->srcport = uip_htons(newport);
}
} else if(uip_ntohs(udphdr->srcport) >= EPHEMERAL_PORTRANGE) {
m = ip64_addrmap_lookup(&v6hdr->srcipaddr,
uip_ntohs(udphdr->srcport),
&v4hdr->destipaddr,
uip_ntohs(udphdr->destport),
v4hdr->proto);
if(m == NULL) {
PRINTF("Lookup failed\n");
m = ip64_addrmap_create(&v6hdr->srcipaddr,
uip_ntohs(udphdr->srcport),
&v4hdr->destipaddr,
uip_ntohs(udphdr->destport),
v4hdr->proto);
if(m == NULL) {
PRINTF("Could not create new map\n");
return 0;
} else {
PRINTF("Could create new local port %d\n", m->mapped_port);
}
} else {
PRINTF("Lookup: found local port %d (%d)\n", m->mapped_port,
uip_htons(m->mapped_port));
}
/* Update the lifetime of the address mapping. We need to be
frugal with address mapping table entries, so we assign
different lifetimes depending on the type of packet we see.
For TCP connections, we don't want to have a lot of failed
connection attmpts lingering around, so we assign mappings
with TCP SYN segments a short lifetime. If we see a RST
segment, this indicates that the connection might be dead,
and we'll assign a shorter lifetime.
For UDP packets and for non-SYN/non-RST segments, we assign
the default lifetime. */
if(v4hdr->proto == IP_PROTO_TCP) {
if((tcphdr->flags & TCP_SYN)) {
ip64_addrmap_set_lifetime(m, SYN_LIFETIME);
} else if((tcphdr->flags & TCP_RST)) {
ip64_addrmap_set_lifetime(m, RST_LIFETIME);
} else {
ip64_addrmap_set_lifetime(m, DEFAULT_LIFETIME);
}
/* Also check if we see a FIN segment. If so, we'll mark the
address mapping as being candidate for recycling. Same for
RST segments. */
if((tcphdr->flags & TCP_FIN) ||
(tcphdr->flags & TCP_RST)) {
ip64_addrmap_set_recycleble(m);
}
} else {
ip64_addrmap_set_lifetime(m, DEFAULT_LIFETIME);
/* Treat DNS requests specially: since the are one-shot, we
mark them as recyclable. */
if(udphdr->destport == UIP_HTONS(53)) {
ip64_addrmap_set_recycleble(m);
}
}
/* Set the source port of the packet to be the mapped port
number. */
udphdr->srcport = uip_htons(m->mapped_port);
}
}
/* The IPv4 header is now complete, so we can compute the IPv4
header checksum. */
v4hdr->ipchksum = 0;
v4hdr->ipchksum = ~(ipv4_checksum(v4hdr));
/* The checksum is in different places in the different protocol
headers, so we need to be sure that we update the correct
field. */
switch(v4hdr->proto) {
case IP_PROTO_TCP:
tcphdr->tcpchksum = 0;
tcphdr->tcpchksum = ~(ipv4_transport_checksum(resultpacket, ipv4len,
IP_PROTO_TCP));
break;
case IP_PROTO_UDP:
udphdr->udpchksum = 0;
udphdr->udpchksum = ~(ipv4_transport_checksum(resultpacket, ipv4len,
IP_PROTO_UDP));
if(udphdr->udpchksum == 0) {
udphdr->udpchksum = 0xffff;
}
break;
case IP_PROTO_ICMPV4:
icmpv4hdr->icmpchksum = 0;
icmpv4hdr->icmpchksum = ~(ipv4_transport_checksum(resultpacket, ipv4len,
IP_PROTO_ICMPV4));
break;
default:
PRINTF("ip64_6to4: transport protocol %d not implemented\n", v4hdr->proto);
return 0;
}
/* Finally, we return the length of the resulting IPv4 packet. */
PRINTF("ip64_6to4: ipv4len %d\n", ipv4len);
return ipv4len;
}
/*---------------------------------------------------------------------------*/
int
ip64_4to6(const uint8_t *ipv4packet, const uint16_t ipv4packet_len,
uint8_t *resultpacket)
{
struct ipv4_hdr *v4hdr;
struct ipv6_hdr *v6hdr;
struct udp_hdr *udphdr;
struct tcp_hdr *tcphdr;
struct icmpv4_hdr *icmpv4hdr;
struct icmpv6_hdr *icmpv6hdr;
uint16_t ipv4len, ipv6len, ipv6_packet_len;
struct ip64_addrmap_entry *m;
v6hdr = (struct ipv6_hdr *)resultpacket;
v4hdr = (struct ipv4_hdr *)ipv4packet;
if((v4hdr->len[0] << 8) + v4hdr->len[1] <= ipv4packet_len) {
ipv4len = (v4hdr->len[0] << 8) + v4hdr->len[1];
} else {
PRINTF("ip64_4to6: packet smaller than reported in IPv4 header, dropping\n");
return 0;
}
if(ipv4len <= IPV4_HDRLEN) {
return 0;
}
/* Make sure that the resulting packet fits in the ip64 packet
buffer. If not, we drop it. */
if(ipv4len - IPV4_HDRLEN + IPV6_HDRLEN > BUFSIZE) {
PRINTF("ip64_4to6: packet too big to fit in buffer, dropping\n");
return 0;
}
/* We copy the data from the IPv4 packet into the IPv6 packet. */
memcpy(&resultpacket[IPV6_HDRLEN],
&ipv4packet[IPV4_HDRLEN],
ipv4len - IPV4_HDRLEN);
udphdr = (struct udp_hdr *)&resultpacket[IPV6_HDRLEN];
tcphdr = (struct tcp_hdr *)&resultpacket[IPV6_HDRLEN];
icmpv4hdr = (struct icmpv4_hdr *)&ipv4packet[IPV4_HDRLEN];
icmpv6hdr = (struct icmpv6_hdr *)&resultpacket[IPV6_HDRLEN];
ipv6len = ipv4len - IPV4_HDRLEN + IPV6_HDRLEN;
ipv6_packet_len = ipv6len - IPV6_HDRLEN;
/* Translate the IPv4 header into an IPv6 header. */
/* We first fill in the simple fields: IP header version, traffic
class and flow label, and length fields. */
v6hdr->vtc = 0x60;
v6hdr->tcflow = 0;
v6hdr->flow = 0;
v6hdr->len[0] = ipv6_packet_len >> 8;
v6hdr->len[1] = ipv6_packet_len & 0xff;
/* We use the IPv4 TTL field as the IPv6 hop limit field. */
v6hdr->hoplim = v4hdr->ttl;
/* We now translate the IPv4 source and destination addresses to
IPv6 source and destination addresses. We translate the IPv4
source address into an IPv6-encoded IPv4 address. The IPv4
destination address will be the address with which we have
previously been configured, through the ip64_set_ipv4_address()
function. We use the mapping table to look up the new IPv6
destination address. As we assume that the IPv4 packet is a
response to a previously sent IPv6 packet, we should have a
mapping between the (protocol, destport, srcport, srcaddress)
tuple. If not, we'll return 0 to indicate that we failed to
translate the packet. */
if(ip64_addr_4to6(&v4hdr->srcipaddr, &v6hdr->srcipaddr) == 0) {
PRINTF("ip64_packet_4to6: failed to convert source IP address\n");
return 0;
}
/* For the next header field, we simply use the IPv4 protocol
field. We only support UDP and TCP packets. */
switch(v4hdr->proto) {
case IP_PROTO_UDP:
v6hdr->nxthdr = IP_PROTO_UDP;
break;
case IP_PROTO_TCP:
v6hdr->nxthdr = IP_PROTO_TCP;
break;
case IP_PROTO_ICMPV4:
/* Allow only ICMPv4 ECHO_REQUESTS (ping packets) through to the
local IPv6 host. */
if(icmpv4hdr->type == ICMP_ECHO) {
PRINTF("ip64_4to6: translating ICMPv4 ECHO packet\n");
v6hdr->nxthdr = IP_PROTO_ICMPV6;
icmpv6hdr->type = ICMP6_ECHO;
ip64_addr_copy6(&v6hdr->destipaddr, &ipv6_local_address);
} else {
PRINTF("ip64_packet_4to6: ICMPv4 packet type %d not supported\n",
icmpv4hdr->type);
return 0;
}
break;
default:
/* For protocol types that we do not support, we return 0 to
indicate that we failed to translate the packet to an IPv6
packet. */
PRINTF("ip64_packet_4to6: protocol type %d not supported\n",
v4hdr->proto);
return 0;
}
/* Translate IPv4 broadcasts to IPv6 all-nodes multicasts. */
if(uip_ip4addr_cmp(&v4hdr->destipaddr, &ipv4_broadcast_addr) ||
(uip_ipaddr_maskcmp(&v4hdr->destipaddr, &ip64_hostaddr,
&ip64_netmask) &&
((v4hdr->destipaddr.u16[0] & (~ip64_netmask.u16[0])) ==
(ipv4_broadcast_addr.u16[0] & (~ip64_netmask.u16[0]))) &&
((v4hdr->destipaddr.u16[1] & (~ip64_netmask.u16[1])) ==
(ipv4_broadcast_addr.u16[1] & (~ip64_netmask.u16[1]))))) {
uip_create_linklocal_allnodes_mcast(&v6hdr->destipaddr);
} else {
if(!ip64_hostaddr_configured) {
PRINTF("ip64_packet_4to6: no local IPv4 address configured, dropping incoming packet.\n");
return 0;
}
if(!uip_ip4addr_cmp(&v4hdr->destipaddr, &ip64_hostaddr)) {
PRINTF("ip64_packet_4to6: the IPv4 destination address %d.%d.%d.%d did not match our IPv4 address %d.%d.%d.%d\n",
uip_ipaddr_to_quad(&v4hdr->destipaddr),
uip_ipaddr_to_quad(&ip64_hostaddr));
return 0;
}
/* Now we translate the transport layer port numbers. We assume that
the IPv4 packet is a response to a packet that has previously
been translated from IPv6 to IPv4. If this is the case, the tuple
(protocol, destport, srcport, srcaddress) corresponds to an address/port
pair in our mapping table. If we do not find a mapping, we return
0 to indicate that we could not translate the IPv4 packet to an
IPv6 packet. */
/* XXX treat a few ports differently: those ports should be let
through to the local host. For those ports, we set up an address
mapping that ensures that the local port number is retained. */
if((v4hdr->proto == IP_PROTO_TCP || v4hdr->proto == IP_PROTO_UDP)) {
if(uip_htons(tcphdr->destport) < EPHEMERAL_PORTRANGE) {
/* This packet should go to the local host. */
PRINTF("Port is in the non-ephemeral port range %d (%d)\n",
tcphdr->destport, uip_htons(tcphdr->destport));
ip64_addr_copy6(&v6hdr->destipaddr, &ipv6_local_address);
} else if(ip64_special_ports_incoming_is_special(uip_htons(tcphdr->destport))) {
uip_ip6addr_t newip6addr;
uint16_t newport;
PRINTF("ip64 port %d (%d) is special, treating it differently\n",
tcphdr->destport, uip_htons(tcphdr->destport));
if(ip64_special_ports_translate_incoming(uip_htons(tcphdr->destport),
&newip6addr, &newport)) {
ip64_addr_copy6(&v6hdr->destipaddr, &newip6addr);
tcphdr->destport = uip_htons(newport);
PRINTF("New port %d (%d)\n",
tcphdr->destport, uip_htons(tcphdr->destport));
} else {
ip64_addr_copy6(&v6hdr->destipaddr, &ipv6_local_address);
PRINTF("No new port\n");
}
} else {
/* The TCP or UDP port numbers were not non-ephemeral and not
special, so we map the port number according to the address
mapping table. */
m = ip64_addrmap_lookup_port(uip_ntohs(udphdr->destport),
v4hdr->proto);
if(m == NULL) {
PRINTF("Inbound lookup failed\n");
return 0;
} else {
PRINTF("Inbound lookup did not fail\n");
}
ip64_addr_copy6(&v6hdr->destipaddr, &m->ip6addr);
udphdr->destport = uip_htons(m->ip6port);
}
}
}
/* The checksum is in different places in the different protocol
headers, so we need to be sure that we update the correct
field. */
switch(v6hdr->nxthdr) {
case IP_PROTO_TCP:
tcphdr->tcpchksum = 0;
tcphdr->tcpchksum = ~(ipv6_transport_checksum(resultpacket,
ipv6len,
IP_PROTO_TCP));
break;
case IP_PROTO_UDP:
udphdr->udpchksum = 0;
udphdr->udpchksum = ~(ipv6_transport_checksum(resultpacket,
ipv6len,
IP_PROTO_UDP));
if(udphdr->udpchksum == 0) {
udphdr->udpchksum = 0xffff;
}
break;
case IP_PROTO_ICMPV6:
icmpv6hdr->icmpchksum = 0;
icmpv6hdr->icmpchksum = ~(ipv6_transport_checksum(resultpacket,
ipv6len,
IP_PROTO_ICMPV6));
break;
default:
PRINTF("ip64_4to6: transport protocol %d not implemented\n", v4hdr->proto);
return 0;
}
/* Finally, we return the length of the resulting IPv6 packet. */
PRINTF("ip64_4to6: ipv6len %d\n", ipv6len);
return ipv6len;
}
/*---------------------------------------------------------------------------*/
int
ip64_hostaddr_is_configured(void)
{
return ip64_hostaddr_configured;
}
/*---------------------------------------------------------------------------*/
static void
interface_init(void)
{
IP64_CONF_UIP_FALLBACK_INTERFACE.init();
}
/*---------------------------------------------------------------------------*/
static void
interface_output(void)
{
PRINTF("ip64: interface_output len %d\n", uip_len);
IP64_CONF_UIP_FALLBACK_INTERFACE.output();
}
/*---------------------------------------------------------------------------*/
const struct uip_fallback_interface ip64_uip_fallback_interface = {
interface_init, interface_output
};