release semaphores before stopping simulation (may deadlock)

This commit is contained in:
fros4943 2009-04-23 10:41:35 +00:00
parent 921ceabb50
commit 382d69ed5d
1 changed files with 3 additions and 4 deletions

View File

@ -26,7 +26,7 @@
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* $Id: LogScriptEngine.java,v 1.10 2009/04/03 17:05:14 fros4943 Exp $
* $Id: LogScriptEngine.java,v 1.11 2009/04/23 10:41:35 fros4943 Exp $
*/
package se.sics.cooja.plugins;
@ -338,7 +338,6 @@ public class LogScriptEngine {
/*logger.info("test script thread starts");*/
try {
((Invocable)engine).getInterface(Runnable.class).run();
} catch (RuntimeException e) {
Throwable throwable = e;
while (throwable.getCause() != null) {
@ -347,7 +346,7 @@ public class LogScriptEngine {
if (throwable.getMessage() != null &&
throwable.getMessage().contains("test script killed") ) {
/*logger.info("test script thread terminated by exception");*/
logger.info("Test script finished");
} else {
if (!GUI.isVisualized()) {
logger.fatal("Test script error, terminating Cooja.");
@ -356,8 +355,8 @@ public class LogScriptEngine {
}
logger.fatal("Script error:", e);
gui.getSimulation().stopSimulation();
deactivateScript();
gui.getSimulation().stopSimulation();
}
}
/*logger.info("test script thread exits");*/