nes-proj/core/net/rime
2010-04-09 16:21:07 +00:00
..
abc.c Added the MAC layer callback functionality so that the Rime network layer gets information from the MAC about the status of sent packets: were they successfully transmitted, or was there a collisions? How many retries were there? 2010-02-23 18:38:05 +00:00
abc.h Added the MAC layer callback functionality so that the Rime network layer gets information from the MAC about the status of sent packets: were they successfully transmitted, or was there a collisions? How many retries were there? 2010-02-23 18:38:05 +00:00
announcement.c API change to the announcement module: an annoucement can now be registered without a value. Such announcements are never transmitted to neighbors, until the announcement's value is set. 2010-03-25 08:49:56 +00:00
announcement.h API change to the announcement module: an annoucement can now be registered without a value. Such announcements are never transmitted to neighbors, until the announcement's value is set. 2010-03-25 08:49:56 +00:00
broadcast-announcement.c Guard against malformed broadcast announcements 2010-03-31 12:17:24 +00:00
broadcast-announcement.h Broadcast announcement back-end that sends announcement data as broadcasts, with increasing transmission intervals 2010-03-19 13:15:19 +00:00
broadcast.c Added the MAC layer callback functionality so that the Rime network layer gets information from the MAC about the status of sent packets: were they successfully transmitted, or was there a collisions? How many retries were there? 2010-02-23 18:38:05 +00:00
broadcast.h Added the MAC layer callback functionality so that the Rime network layer gets information from the MAC about the status of sent packets: were they successfully transmitted, or was there a collisions? How many retries were there? 2010-02-23 18:38:05 +00:00
chameleon-bitopt.c
chameleon-bitopt.h
chameleon-raw.c
chameleon-raw.h
chameleon.c Reworked the Rime/Chameleon interface so that packets now always hit Rime before Chameleon. Chameleon is now only called by Rime. This makes packet sniffing easier, and allows for sniffing packets after their header has been processed by Chameleon, thereby making per-packet power profiling much easier to implement 2010-02-23 18:29:53 +00:00
chameleon.h Reworked the Rime/Chameleon interface so that packets now always hit Rime before Chameleon. Chameleon is now only called by Rime. This makes packet sniffing easier, and allows for sniffing packets after their header has been processed by Chameleon, thereby making per-packet power profiling much easier to implement 2010-02-23 18:29:53 +00:00
channel.c
channel.h
collect-neighbor.c Renamed the neighbor module to collect-neighbor, as it is only used by the collect module and is not a generic neighbor module 2010-03-19 13:17:00 +00:00
collect-neighbor.h Renamed the neighbor module to collect-neighbor, as it is only used by the collect module and is not a generic neighbor module 2010-03-19 13:17:00 +00:00
collect.c PRINTF():ed debugging output 2010-04-01 11:08:36 +00:00
collect.h Improved parent management: parent neighbor is retained until a better neighbor is found (with 1 ETX less than parent). Don't drop parent neighbors when loop is detected (loops are transient anyway). 2010-04-01 10:45:21 +00:00
ctimer.c ensure matching format and type in debug printf 2010-04-09 16:21:07 +00:00
ctimer.h * Added ctimer_restart(). Patch by Moritz Struebe. 2009-11-19 18:32:05 +00:00
ipolite.c Added the MAC layer callback functionality so that the Rime network layer gets information from the MAC about the status of sent packets: were they successfully transmitted, or was there a collisions? How many retries were there? 2010-02-23 18:38:05 +00:00
ipolite.h Added parameter to ipolite that specifies how many dups that are acceptable, before suppressing one's own packet 2010-01-25 13:54:06 +00:00
Makefile.rime Include new broadcast-announcement and renamed collect-neighbor in compilation 2010-03-19 13:21:24 +00:00
mesh.c Signal the result of transmissions attempts made in the mesh module. Patch from Moritz Struebe 2009-12-18 14:57:15 +00:00
mesh.h
multihop.c Made rimeaddr_t pointers const where they should be. 2009-11-08 19:40:16 +00:00
multihop.h
neighbor-discovery.c Remove old neighbor.h inclusion 2010-03-19 13:20:40 +00:00
neighbor-discovery.h Improved backoff management: timer is now doubled on every transmission, until the using module calls the neighbor_discovery_start() function again. Don't cancel the transmission even if a lower value arrives (this fixes a problem with multi-hop ETX propagaion). 2010-02-23 18:36:50 +00:00
netflood.c Added parameter to ipolite that specifies how many dups that are acceptable, before suppressing one's own packet 2010-01-25 13:54:06 +00:00
netflood.h Made rimeaddr_t pointers const where they should be. 2009-11-08 19:40:16 +00:00
packetbuf.c Added function that removes the header 2010-03-29 21:53:04 +00:00
packetbuf.h MAC sequence number attribute 2010-04-08 09:46:30 +00:00
packetqueue.c Added function for obtaining packet queue length 2010-02-28 09:20:32 +00:00
packetqueue.h Added function for obtaining packet queue length 2010-02-28 09:20:32 +00:00
polite-announcement.c updated function: has_value argument was missing 2010-03-29 12:13:35 +00:00
polite-announcement.h Slight API change to support bump functionality 2010-03-19 13:17:31 +00:00
polite.c Added the MAC layer callback functionality so that the Rime network layer gets information from the MAC about the status of sent packets: were they successfully transmitted, or was there a collisions? How many retries were there? 2010-02-23 18:38:05 +00:00
polite.h
queuebuf.c Made queuebuf statistics configurable, and off by default 2010-02-08 21:10:32 +00:00
queuebuf.h
rime-udp.c A work-in-progress rework of the Contiki MAC and radio layers. The 2010-02-18 21:48:39 +00:00
rime-udp.h A work-in-progress rework of the Contiki MAC and radio layers. The 2010-02-18 21:48:39 +00:00
rime.c Added broadcast announcement module and collect-neighbor module 2010-03-19 13:17:55 +00:00
rimeaddr.c
rimeaddr.h
rimestats.c
rimestats.h
rmh.c Made rimeaddr_t pointers const where they should be. 2009-11-08 19:40:16 +00:00
rmh.h Made rimeaddr_t pointers const where they should be. 2009-11-08 19:40:16 +00:00
route-discovery.c Bugfix: copy the originator address from the packetbuf into a local variable to avoid it being overwritten 2010-01-27 08:12:56 +00:00
route-discovery.h Made rimeaddr_t pointers const where they should be. 2009-11-08 19:40:16 +00:00
route.c Added debug printout 2010-02-03 01:18:24 +00:00
route.h
rucb.c Made rimeaddr_t pointers const where they should be. 2009-11-08 19:40:16 +00:00
rucb.h Made rimeaddr_t pointers const where they should be. 2009-11-08 19:40:16 +00:00
rudolph0.c
rudolph0.h
rudolph1.c Added parameter to ipolite that specifies how many dups that are acceptable, before suppressing one's own packet 2010-01-25 13:54:06 +00:00
rudolph1.h
rudolph2.c
rudolph2.h
runicast.c * Added configurable default number of transmissions for CSMA to use when not specified using packetbuf attributes (CSMA_CONF_MAX_MAC_TRANSMISSIONS). 2010-03-26 12:29:29 +00:00
runicast.h Remove old neighbor.h inclusion 2010-03-19 13:20:40 +00:00
stbroadcast.c Made rimeaddr_t pointers const where they should be. 2009-11-08 19:40:16 +00:00
stbroadcast.h
stunicast.c Added the MAC layer callback functionality so that the Rime network layer gets information from the MAC about the status of sent packets: were they successfully transmitted, or was there a collisions? How many retries were there? 2010-02-23 18:38:05 +00:00
stunicast.h Added the MAC layer callback functionality so that the Rime network layer gets information from the MAC about the status of sent packets: were they successfully transmitted, or was there a collisions? How many retries were there? 2010-02-23 18:38:05 +00:00
timesynch.c Use RTIMER_NOW() instead of rtimer_arch_now() 2009-12-09 18:08:26 +00:00
timesynch.h
trickle.c Made rimeaddr_t pointers const where they should be. 2009-11-08 19:40:16 +00:00
trickle.h
unicast.c Added the MAC layer callback functionality so that the Rime network layer gets information from the MAC about the status of sent packets: were they successfully transmitted, or was there a collisions? How many retries were there? 2010-02-23 18:38:05 +00:00
unicast.h Added the MAC layer callback functionality so that the Rime network layer gets information from the MAC about the status of sent packets: were they successfully transmitted, or was there a collisions? How many retries were there? 2010-02-23 18:38:05 +00:00