nes-proj/core/net
2010-05-19 16:16:57 +00:00
..
mac Adjusted the code so as to remove compilation warnings. 2010-04-30 22:18:12 +00:00
rime Added check to not copy or create too large packets 2010-05-02 14:59:11 +00:00
rpl added include of string.h since memcpy are used 2010-05-19 16:16:57 +00:00
dhcpc.c
dhcpc.h
hc.c
hc.h
neighbor-attr.c Enabled external neighbor removal 2010-03-17 15:00:52 +00:00
neighbor-attr.h Enabled external neighbor removal 2010-03-17 15:00:52 +00:00
neighbor-info.c Bug fix: only call subscriber if set 2010-03-25 19:30:44 +00:00
neighbor-info.h
netstack.c
netstack.h
psock.c Adjusted formal parameter to single existing actual parameter. 2010-03-29 20:26:14 +00:00
psock.h Bugfix and addition by Dogan Yazar: psock_readbuf() shouldn't wait for a full buffer (which might never happen); a new function for sending strings that batches data and sends full buffers instead of individual strings. 2010-03-24 21:03:32 +00:00
rawpacket-udp.c
rawpacket-udp.h
rawpacket.h
resolv.c
resolv.h
rime.h Remove old neighbor.h inclusion 2010-03-19 13:20:40 +00:00
sicslowpan.c Changed neighbor notification to be default on when using RPL 2010-05-11 10:02:29 +00:00
sicslowpan.h added support for all UDP port compressions in hc06 2010-03-26 10:28:51 +00:00
slipdev.c
slipdev.h
tcpdump.c
tcpdump.h
tcpip.c added initialization of RPL 2010-05-01 13:04:31 +00:00
tcpip.h
uaodv-def.h
uaodv-rt.c
uaodv-rt.h
uaodv.c
uaodv.h
uip6.c Adjusted UIP_CONF_EXTERNAL_BUFFER to apply to actual buffer only. 2010-05-07 20:45:16 +00:00
uip_arch.h
uip_arp.c
uip_arp.h
uip-debug.c added uip-debug utilities 2010-04-30 13:20:57 +00:00
uip-debug.h added uip-debug utilities 2010-04-30 13:20:57 +00:00
uip-ds6.c Added isinfinite to uip_ds6_defrt_t to handle infinite life time 2010-05-10 13:46:35 +00:00
uip-ds6.h Added isinfinite to uip_ds6_defrt_t to handle infinite life time 2010-05-10 13:46:35 +00:00
uip-fw-drv.c
uip-fw-drv.h
uip-fw.c
uip-fw.h
uip-icmp6.c added icmp_send function and moved rpl input function signature 2010-04-30 13:22:21 +00:00
uip-icmp6.h added icmp_send function and moved rpl input function signature 2010-04-30 13:22:21 +00:00
uip-nd6.c removed nd llao option struct since not naturally aligned - replaced struct fields access with array based access 2010-05-19 12:21:45 +00:00
uip-nd6.h removed nd llao option struct since not naturally aligned - replaced struct fields access with array based access 2010-05-19 12:21:45 +00:00
uip-neighbor.c
uip-neighbor.h
uip-over-mesh.c bugfix: refresh correct source route 2010-03-31 09:38:42 +00:00
uip-over-mesh.h
uip-split.c
uip-split.h
uip-udp-packet.c
uip-udp-packet.h
uip.c The recent change turning uip_buf from an array to a pointer seems a quite heavyweight way to have the uip_buf alligned to a 32-bit boundary. Contiki is - still - supposed to be portable across a wide range of toolchains - therefore it i.e. intentionally doesn't use C99 features. From that perspective it seems questionable if all toolchains are able to optimize away the overhead imposed by an "unnecessary" indirection to access uip_buf - and uIP consists mostly of accesses to uip_buf. Even if the future is supposed to bring support for multiple uip_bufs which would turn the uip_buf pointer from a mere workaround to an neceesary element on can still presume that there will be targets with resources limited in a way prohibiting the use of several uip_bufs. So at least for those targets will still be a usecase for a "plain", not indirected uip_buf. 2010-05-08 07:23:55 +00:00
uip.h The recent change turning uip_buf from an array to a pointer seems a quite heavyweight way to have the uip_buf alligned to a 32-bit boundary. Contiki is - still - supposed to be portable across a wide range of toolchains - therefore it i.e. intentionally doesn't use C99 features. From that perspective it seems questionable if all toolchains are able to optimize away the overhead imposed by an "unnecessary" indirection to access uip_buf - and uIP consists mostly of accesses to uip_buf. Even if the future is supposed to bring support for multiple uip_bufs which would turn the uip_buf pointer from a mere workaround to an neceesary element on can still presume that there will be targets with resources limited in a way prohibiting the use of several uip_bufs. So at least for those targets will still be a usecase for a "plain", not indirected uip_buf. 2010-05-08 07:23:55 +00:00
uiplib.c
uiplib.h
uipopt.h