nes-proj/core/net/rime
2010-05-02 14:59:11 +00:00
..
abc.c Added the MAC layer callback functionality so that the Rime network layer gets information from the MAC about the status of sent packets: were they successfully transmitted, or was there a collisions? How many retries were there? 2010-02-23 18:38:05 +00:00
abc.h Added the MAC layer callback functionality so that the Rime network layer gets information from the MAC about the status of sent packets: were they successfully transmitted, or was there a collisions? How many retries were there? 2010-02-23 18:38:05 +00:00
announcement.c API change to the announcement module: an annoucement can now be registered without a value. Such announcements are never transmitted to neighbors, until the announcement's value is set. 2010-03-25 08:49:56 +00:00
announcement.h API change to the announcement module: an annoucement can now be registered without a value. Such announcements are never transmitted to neighbors, until the announcement's value is set. 2010-03-25 08:49:56 +00:00
broadcast-announcement.c Guard against malformed broadcast announcements 2010-03-31 12:17:24 +00:00
broadcast-announcement.h Broadcast announcement back-end that sends announcement data as broadcasts, with increasing transmission intervals 2010-03-19 13:15:19 +00:00
broadcast.c Added the MAC layer callback functionality so that the Rime network layer gets information from the MAC about the status of sent packets: were they successfully transmitted, or was there a collisions? How many retries were there? 2010-02-23 18:38:05 +00:00
broadcast.h Added the MAC layer callback functionality so that the Rime network layer gets information from the MAC about the status of sent packets: were they successfully transmitted, or was there a collisions? How many retries were there? 2010-02-23 18:38:05 +00:00
chameleon-bitopt.c
chameleon-bitopt.h
chameleon-raw.c
chameleon-raw.h
chameleon.c
chameleon.h
channel.c
channel.h
collect-neighbor.c Renamed the neighbor module to collect-neighbor, as it is only used by the collect module and is not a generic neighbor module 2010-03-19 13:17:00 +00:00
collect-neighbor.h Renamed the neighbor module to collect-neighbor, as it is only used by the collect module and is not a generic neighbor module 2010-03-19 13:17:00 +00:00
collect.c Added a safety measure against a problem where a node in rare situations would turn itself into a sink. Not entirely sure why this happens, but the safety measure should at least avoid the results of the problem. Added more debug messages. 2010-04-30 07:33:51 +00:00
collect.h Improved parent management: parent neighbor is retained until a better neighbor is found (with 1 ETX less than parent). Don't drop parent neighbors when loop is detected (loops are transient anyway). 2010-04-01 10:45:21 +00:00
ctimer.c ensure matching format and type in debug printf 2010-04-09 16:21:07 +00:00
ctimer.h
ipolite.c Added the MAC layer callback functionality so that the Rime network layer gets information from the MAC about the status of sent packets: were they successfully transmitted, or was there a collisions? How many retries were there? 2010-02-23 18:38:05 +00:00
ipolite.h
Makefile.rime Include new broadcast-announcement and renamed collect-neighbor in compilation 2010-03-19 13:21:24 +00:00
mesh.c
mesh.h
multihop.c
multihop.h
neighbor-discovery.c Remove old neighbor.h inclusion 2010-03-19 13:20:40 +00:00
neighbor-discovery.h Improved backoff management: timer is now doubled on every transmission, until the using module calls the neighbor_discovery_start() function again. Don't cancel the transmission even if a lower value arrives (this fixes a problem with multi-hop ETX propagaion). 2010-02-23 18:36:50 +00:00
netflood.c
netflood.h
packetbuf.c Added check to not copy or create too large packets 2010-05-02 14:59:11 +00:00
packetbuf.h Added a packetbuf flag that indicates if the link layer acks should be used or not 2010-04-30 07:25:51 +00:00
packetqueue.c Added function for obtaining packet queue length 2010-02-28 09:20:32 +00:00
packetqueue.h Added function for obtaining packet queue length 2010-02-28 09:20:32 +00:00
polite-announcement.c updated function: has_value argument was missing 2010-03-29 12:13:35 +00:00
polite-announcement.h Slight API change to support bump functionality 2010-03-19 13:17:31 +00:00
polite.c Added the MAC layer callback functionality so that the Rime network layer gets information from the MAC about the status of sent packets: were they successfully transmitted, or was there a collisions? How many retries were there? 2010-02-23 18:38:05 +00:00
polite.h
queuebuf.c Fixed conversion of packetbuf address type to address index and corrected return value 2010-05-02 12:21:34 +00:00
queuebuf.h Removed the (unused) header packet of the queuebuf. Added a function for accessing address attributes in the queuebuf 2010-04-30 07:29:08 +00:00
rime-udp.c
rime-udp.h
rime.c Added broadcast announcement module and collect-neighbor module 2010-03-19 13:17:55 +00:00
rimeaddr.c
rimeaddr.h
rimestats.c
rimestats.h
rmh.c
rmh.h
route-discovery.c
route-discovery.h
route.c
route.h
rucb.c
rucb.h
rudolph0.c
rudolph0.h
rudolph1.c
rudolph1.h
rudolph2.c
rudolph2.h
runicast.c * Added configurable default number of transmissions for CSMA to use when not specified using packetbuf attributes (CSMA_CONF_MAX_MAC_TRANSMISSIONS). 2010-03-26 12:29:29 +00:00
runicast.h Remove old neighbor.h inclusion 2010-03-19 13:20:40 +00:00
stbroadcast.c
stbroadcast.h
stunicast.c Debug printout fix 2010-04-30 07:29:31 +00:00
stunicast.h Added the MAC layer callback functionality so that the Rime network layer gets information from the MAC about the status of sent packets: were they successfully transmitted, or was there a collisions? How many retries were there? 2010-02-23 18:38:05 +00:00
timesynch.c
timesynch.h
trickle.c
trickle.h
unicast.c Added the MAC layer callback functionality so that the Rime network layer gets information from the MAC about the status of sent packets: were they successfully transmitted, or was there a collisions? How many retries were there? 2010-02-23 18:38:05 +00:00
unicast.h Added the MAC layer callback functionality so that the Rime network layer gets information from the MAC about the status of sent packets: were they successfully transmitted, or was there a collisions? How many retries were there? 2010-02-23 18:38:05 +00:00