nes-proj/examples/rpl-udp
2017-10-31 18:59:53 +01:00
..
Makefile Move packet processing example as a new, simpler example: ipv6-hooks 2017-10-31 18:59:53 +01:00
README.md Rework rpl-udp example. No more need for hardcoded IPv6 addresses. As the server is also the root, simply send to the DAG root (known via RPL DAG ID) 2017-10-31 18:59:53 +01:00
rpl-udp-cooja.csc Rework rpl-udp example. No more need for hardcoded IPv6 addresses. As the server is also the root, simply send to the DAG root (known via RPL DAG ID) 2017-10-31 18:59:53 +01:00
rpl-udp-sky.csc Rework rpl-udp example. No more need for hardcoded IPv6 addresses. As the server is also the root, simply send to the DAG root (known via RPL DAG ID) 2017-10-31 18:59:53 +01:00
udp-client.c Rework rpl-udp example. No more need for hardcoded IPv6 addresses. As the server is also the root, simply send to the DAG root (known via RPL DAG ID) 2017-10-31 18:59:53 +01:00
udp-server.c Rework rpl-udp example. No more need for hardcoded IPv6 addresses. As the server is also the root, simply send to the DAG root (known via RPL DAG ID) 2017-10-31 18:59:53 +01:00

A simple RPL network with UDP communication. The DAG root also acts as UDP server. All other nodes are client. The clients send a UDP request that simply includes a counter as payload. When receiving a request, The server sends a reply with the same counter back to the originator.

The simulation files show example networks, for sky motes and for cooja motes.