nes-proj/core/net
2010-11-06 14:32:10 +00:00
..
mac Turned off streaming by default to save code space; made guard time a little more conservative 2010-11-02 11:00:08 +00:00
rime Added a function for obtaining the current parent 2010-11-06 14:32:10 +00:00
rpl Turn off debug messages 2010-11-03 15:41:23 +00:00
dhcpc.c A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
dhcpc.h
hc.c A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
hc.h
neighbor-attr.c Refactored the code, removed void pointer arithmetic, and fixed invalid list removal after freeing of memb object. 2010-06-11 12:32:48 +00:00
neighbor-attr.h
neighbor-info.c improved ETX calculation 2010-10-28 08:54:54 +00:00
neighbor-info.h Export fix-point representation of the ETX. Make RPL temporarily use the same representation as before. 2010-10-22 13:50:13 +00:00
netstack.c
netstack.h Moved the definition of the channel check rate used by the radio duty 2010-10-03 20:37:32 +00:00
packetbuf.c Moved the modules packetbuf, queuebuf, and packetqueue from net/rime to net/, since they are not Rime-specific 2010-06-14 19:19:16 +00:00
packetbuf.h Moved the modules packetbuf, queuebuf, and packetqueue from net/rime to net/, since they are not Rime-specific 2010-06-14 19:19:16 +00:00
packetqueue.c Moved the modules packetbuf, queuebuf, and packetqueue from net/rime to net/, since they are not Rime-specific 2010-06-14 19:19:16 +00:00
packetqueue.h Moved the modules packetbuf, queuebuf, and packetqueue from net/rime to net/, since they are not Rime-specific 2010-06-14 19:19:16 +00:00
psock.c removed unused (and slightly problematic) code 2010-06-15 14:19:22 +00:00
psock.h removed unused (and slightly problematic) code 2010-06-15 14:19:22 +00:00
queuebuf.c Fixed build for platforms which use the default value for QUEUEBUF_NUM. 2010-10-12 19:51:28 +00:00
queuebuf.h Fixed build for platforms which use the default value for QUEUEBUF_NUM. 2010-10-12 19:51:28 +00:00
rawpacket-udp.c A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
rawpacket-udp.h
rawpacket.h
resolv.c A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
resolv.h Updated API for uiplib and resolv to use uip_ipaddr_t instead of uint16_t for compability with IPv6 2010-05-31 15:22:08 +00:00
rime.h Moved the modules packetbuf, queuebuf, and packetqueue from net/rime to net/, since they are not Rime-specific 2010-06-14 19:19:16 +00:00
sicslowpan.c Bugfix: out-of-order fragments were not handled correctly. minor style fixes 2010-11-02 10:56:57 +00:00
sicslowpan.h
slipdev.c
slipdev.h
tcpdump.c A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
tcpdump.h
tcpip.c Use the new shared ND-packet queue buffers 2010-10-29 05:36:07 +00:00
tcpip.h A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
uaodv-def.h
uaodv-rt.c A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
uaodv-rt.h
uaodv.c A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
uaodv.h
uip6.c A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
uip_arch.h
uip_arp.c ARP fix for multicast transmissions. (Patch by Robert Quattlebaum.) 2010-10-24 22:29:39 +00:00
uip_arp.h
uip-debug.c
uip-debug.h
uip-ds6.c When IPv6 ND kicks in, the packet that caused the ND can either be dropped or saved in a buffer to be send when the NS reply returns. This commit reimplements the buffer management to avoid having one buffer per neighbor, but instead use a buffer pool from which buffers can be allocated for different neighbors. 2010-10-28 15:42:56 +00:00
uip-ds6.h When IPv6 ND kicks in, the packet that caused the ND can either be dropped or saved in a buffer to be send when the NS reply returns. This commit reimplements the buffer management to avoid having one buffer per neighbor, but instead use a buffer pool from which buffers can be allocated for different neighbors. 2010-10-28 15:42:56 +00:00
uip-fw-drv.c
uip-fw-drv.h
uip-fw.c A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
uip-fw.h
uip-icmp6.c Bugfix: allow ICMPv6 to send packets larger than those whose length fits in one byte. Bugfix by mathieupouillot 2010-11-03 11:56:11 +00:00
uip-icmp6.h
uip-nd6.c When IPv6 ND kicks in, the packet that caused the ND can either be dropped or saved in a buffer to be send when the NS reply returns. This commit reimplements the buffer management to avoid having one buffer per neighbor, but instead use a buffer pool from which buffers can be allocated for different neighbors. 2010-10-28 15:42:56 +00:00
uip-nd6.h
uip-neighbor.c
uip-neighbor.h
uip-over-mesh.c
uip-over-mesh.h
uip-packetqueue.c When IPv6 ND kicks in, the packet that caused the ND can either be dropped or saved in a buffer to be send when the NS reply returns. This commit reimplements the buffer management to avoid having one buffer per neighbor, but instead use a buffer pool from which buffers can be allocated for different neighbors. 2010-10-28 15:42:56 +00:00
uip-packetqueue.h When IPv6 ND kicks in, the packet that caused the ND can either be dropped or saved in a buffer to be send when the NS reply returns. This commit reimplements the buffer management to avoid having one buffer per neighbor, but instead use a buffer pool from which buffers can be allocated for different neighbors. 2010-10-28 15:42:56 +00:00
uip-split.c
uip-split.h
uip-udp-packet.c
uip-udp-packet.h
uip.c A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
uip.h A simple but substantial change: uIP used the htons()/HTONS() macro 2010-10-19 18:29:03 +00:00
uiplib.c Updated API for uiplib and resolv to use uip_ipaddr_t instead of uint16_t for compability with IPv6 2010-05-31 15:22:08 +00:00
uiplib.h Updated API for uiplib and resolv to use uip_ipaddr_t instead of uint16_t for compability with IPv6 2010-05-31 15:22:08 +00:00
uipopt.h UDP checksum is mandatory with IPv6. (Patch by Robert Quattlebaum.) 2010-10-24 22:28:43 +00:00