nes-proj/core/net/rime
2010-03-19 13:25:15 +00:00
..
abc.c Added the MAC layer callback functionality so that the Rime network layer gets information from the MAC about the status of sent packets: were they successfully transmitted, or was there a collisions? How many retries were there? 2010-02-23 18:38:05 +00:00
abc.h Added the MAC layer callback functionality so that the Rime network layer gets information from the MAC about the status of sent packets: were they successfully transmitted, or was there a collisions? How many retries were there? 2010-02-23 18:38:05 +00:00
announcement.c Added a bump method that tells the announcement module that a value has changed sufficiently much for it to be pushed out quicker 2010-03-19 13:16:11 +00:00
announcement.h Added a bump method that tells the announcement module that a value has changed sufficiently much for it to be pushed out quicker 2010-03-19 13:16:11 +00:00
broadcast-announcement.c Broadcast announcement back-end that sends announcement data as broadcasts, with increasing transmission intervals 2010-03-19 13:15:19 +00:00
broadcast-announcement.h Broadcast announcement back-end that sends announcement data as broadcasts, with increasing transmission intervals 2010-03-19 13:15:19 +00:00
broadcast.c Added the MAC layer callback functionality so that the Rime network layer gets information from the MAC about the status of sent packets: were they successfully transmitted, or was there a collisions? How many retries were there? 2010-02-23 18:38:05 +00:00
broadcast.h Added the MAC layer callback functionality so that the Rime network layer gets information from the MAC about the status of sent packets: were they successfully transmitted, or was there a collisions? How many retries were there? 2010-02-23 18:38:05 +00:00
chameleon-bitopt.c
chameleon-bitopt.h
chameleon-raw.c
chameleon-raw.h
chameleon.c Reworked the Rime/Chameleon interface so that packets now always hit Rime before Chameleon. Chameleon is now only called by Rime. This makes packet sniffing easier, and allows for sniffing packets after their header has been processed by Chameleon, thereby making per-packet power profiling much easier to implement 2010-02-23 18:29:53 +00:00
chameleon.h Reworked the Rime/Chameleon interface so that packets now always hit Rime before Chameleon. Chameleon is now only called by Rime. This makes packet sniffing easier, and allows for sniffing packets after their header has been processed by Chameleon, thereby making per-packet power profiling much easier to implement 2010-02-23 18:29:53 +00:00
channel.c
channel.h
collect-neighbor.c Renamed the neighbor module to collect-neighbor, as it is only used by the collect module and is not a generic neighbor module 2010-03-19 13:17:00 +00:00
collect-neighbor.h Renamed the neighbor module to collect-neighbor, as it is only used by the collect module and is not a generic neighbor module 2010-03-19 13:17:00 +00:00
collect.c Renamed the neighbor module to collect-neighbor, as it is only used by the collect module and is not a generic neighbor module 2010-03-19 13:17:00 +00:00
collect.h Increased the number of bits that repressent the MAX_RETRANSMITS attribute to allow for more than 7 hop-by-hop retransmissions 2010-03-14 23:01:12 +00:00
ctimer.c
ctimer.h
ipolite.c Added the MAC layer callback functionality so that the Rime network layer gets information from the MAC about the status of sent packets: were they successfully transmitted, or was there a collisions? How many retries were there? 2010-02-23 18:38:05 +00:00
ipolite.h
Makefile.rime Include new broadcast-announcement and renamed collect-neighbor in compilation 2010-03-19 13:21:24 +00:00
mesh.c
mesh.h
multihop.c
multihop.h
neighbor-discovery.c Remove old neighbor.h inclusion 2010-03-19 13:20:40 +00:00
neighbor-discovery.h Improved backoff management: timer is now doubled on every transmission, until the using module calls the neighbor_discovery_start() function again. Don't cancel the transmission even if a lower value arrives (this fixes a problem with multi-hop ETX propagaion). 2010-02-23 18:36:50 +00:00
netflood.c
netflood.h
packetbuf.c Removed debug string names of packet attribtues 2010-02-28 20:20:19 +00:00
packetbuf.h New packet attribute for specifiying MAC layer retransmissions; reorder and commented packet attributes 2010-02-28 09:19:43 +00:00
packetqueue.c Added function for obtaining packet queue length 2010-02-28 09:20:32 +00:00
packetqueue.h Added function for obtaining packet queue length 2010-02-28 09:20:32 +00:00
polite-announcement.c Slight API change to support bump functionality 2010-03-19 13:17:31 +00:00
polite-announcement.h Slight API change to support bump functionality 2010-03-19 13:17:31 +00:00
polite.c Added the MAC layer callback functionality so that the Rime network layer gets information from the MAC about the status of sent packets: were they successfully transmitted, or was there a collisions? How many retries were there? 2010-02-23 18:38:05 +00:00
polite.h
queuebuf.c
queuebuf.h
rime-udp.c A work-in-progress rework of the Contiki MAC and radio layers. The 2010-02-18 21:48:39 +00:00
rime-udp.h A work-in-progress rework of the Contiki MAC and radio layers. The 2010-02-18 21:48:39 +00:00
rime.c Added broadcast announcement module and collect-neighbor module 2010-03-19 13:17:55 +00:00
rimeaddr.c
rimeaddr.h
rimestats.c
rimestats.h
rmh.c
rmh.h
route-discovery.c
route-discovery.h
route.c
route.h
rucb.c
rucb.h
rudolph0.c
rudolph0.h
rudolph1.c
rudolph1.h
rudolph2.c
rudolph2.h
runicast.c Remove old neighbor.h inclusion 2010-03-19 13:20:40 +00:00
runicast.h Remove old neighbor.h inclusion 2010-03-19 13:20:40 +00:00
stbroadcast.c
stbroadcast.h
stunicast.c Added the MAC layer callback functionality so that the Rime network layer gets information from the MAC about the status of sent packets: were they successfully transmitted, or was there a collisions? How many retries were there? 2010-02-23 18:38:05 +00:00
stunicast.h Added the MAC layer callback functionality so that the Rime network layer gets information from the MAC about the status of sent packets: were they successfully transmitted, or was there a collisions? How many retries were there? 2010-02-23 18:38:05 +00:00
timesynch.c
timesynch.h
trickle.c
trickle.h
unicast.c Added the MAC layer callback functionality so that the Rime network layer gets information from the MAC about the status of sent packets: were they successfully transmitted, or was there a collisions? How many retries were there? 2010-02-23 18:38:05 +00:00
unicast.h Added the MAC layer callback functionality so that the Rime network layer gets information from the MAC about the status of sent packets: were they successfully transmitted, or was there a collisions? How many retries were there? 2010-02-23 18:38:05 +00:00