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mac
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Always restore the queuebuf to the packetbuf before calling the upper layers. Reduce the waiting time between successive MAC layer retransmissions.
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2010-10-24 21:07:00 +00:00 |
rime
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Rewrote proactive link estimator to be invoked randomly instead of triggered by an empty queue; this makes network bootups because nodes are not synchronized
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2010-10-28 15:36:02 +00:00 |
rpl
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Update annotation when removing preferred parent.
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2010-10-27 12:27:57 +00:00 |
dhcpc.c
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A simple but substantial change: uIP used the htons()/HTONS() macro
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2010-10-19 18:29:03 +00:00 |
dhcpc.h
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hc.c
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A simple but substantial change: uIP used the htons()/HTONS() macro
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2010-10-19 18:29:03 +00:00 |
hc.h
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fixed documentation typos.
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2009-03-17 20:28:44 +00:00 |
neighbor-attr.c
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Refactored the code, removed void pointer arithmetic, and fixed invalid list removal after freeing of memb object.
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2010-06-11 12:32:48 +00:00 |
neighbor-attr.h
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Enabled external neighbor removal
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2010-03-17 15:00:52 +00:00 |
neighbor-info.c
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improved ETX calculation
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2010-10-28 08:54:54 +00:00 |
neighbor-info.h
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Export fix-point representation of the ETX. Make RPL temporarily use the same representation as before.
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2010-10-22 13:50:13 +00:00 |
netstack.c
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Common initialization code for the netstack
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2010-02-18 23:15:26 +00:00 |
netstack.h
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Moved the definition of the channel check rate used by the radio duty
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2010-10-03 20:37:32 +00:00 |
packetbuf.c
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Moved the modules packetbuf, queuebuf, and packetqueue from net/rime to net/, since they are not Rime-specific
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2010-06-14 19:19:16 +00:00 |
packetbuf.h
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Moved the modules packetbuf, queuebuf, and packetqueue from net/rime to net/, since they are not Rime-specific
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2010-06-14 19:19:16 +00:00 |
packetqueue.c
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Moved the modules packetbuf, queuebuf, and packetqueue from net/rime to net/, since they are not Rime-specific
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2010-06-14 19:19:16 +00:00 |
packetqueue.h
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Moved the modules packetbuf, queuebuf, and packetqueue from net/rime to net/, since they are not Rime-specific
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2010-06-14 19:19:16 +00:00 |
psock.c
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removed unused (and slightly problematic) code
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2010-06-15 14:19:22 +00:00 |
psock.h
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removed unused (and slightly problematic) code
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2010-06-15 14:19:22 +00:00 |
queuebuf.c
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Fixed build for platforms which use the default value for QUEUEBUF_NUM.
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2010-10-12 19:51:28 +00:00 |
queuebuf.h
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Fixed build for platforms which use the default value for QUEUEBUF_NUM.
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2010-10-12 19:51:28 +00:00 |
rawpacket-udp.c
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A simple but substantial change: uIP used the htons()/HTONS() macro
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2010-10-19 18:29:03 +00:00 |
rawpacket-udp.h
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rawpacket.h
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resolv.c
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A simple but substantial change: uIP used the htons()/HTONS() macro
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2010-10-19 18:29:03 +00:00 |
resolv.h
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Updated API for uiplib and resolv to use uip_ipaddr_t instead of uint16_t for compability with IPv6
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2010-05-31 15:22:08 +00:00 |
rime.h
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Moved the modules packetbuf, queuebuf, and packetqueue from net/rime to net/, since they are not Rime-specific
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2010-06-14 19:19:16 +00:00 |
sicslowpan.c
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made number of transmissions configurable
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2010-10-26 13:25:32 +00:00 |
sicslowpan.h
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added support for all UDP port compressions in hc06
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2010-03-26 10:28:51 +00:00 |
slipdev.c
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slipdev.h
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fixed documentation typos.
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2009-03-17 20:28:44 +00:00 |
tcpdump.c
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A simple but substantial change: uIP used the htons()/HTONS() macro
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2010-10-19 18:29:03 +00:00 |
tcpdump.h
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tcpip.c
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Small style fixes
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2010-10-24 21:05:42 +00:00 |
tcpip.h
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A simple but substantial change: uIP used the htons()/HTONS() macro
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2010-10-19 18:29:03 +00:00 |
uaodv-def.h
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uaodv-rt.c
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A simple but substantial change: uIP used the htons()/HTONS() macro
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2010-10-19 18:29:03 +00:00 |
uaodv-rt.h
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uaodv.c
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A simple but substantial change: uIP used the htons()/HTONS() macro
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2010-10-19 18:29:03 +00:00 |
uaodv.h
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uip6.c
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A simple but substantial change: uIP used the htons()/HTONS() macro
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2010-10-19 18:29:03 +00:00 |
uip_arch.h
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uip_arp.c
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ARP fix for multicast transmissions. (Patch by Robert Quattlebaum.)
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2010-10-24 22:29:39 +00:00 |
uip_arp.h
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uip-debug.c
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added uip-debug utilities
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2010-04-30 13:20:57 +00:00 |
uip-debug.h
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added uip-debug utilities
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2010-04-30 13:20:57 +00:00 |
uip-ds6.c
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When IPv6 ND kicks in, the packet that caused the ND can either be dropped or saved in a buffer to be send when the NS reply returns. This commit reimplements the buffer management to avoid having one buffer per neighbor, but instead use a buffer pool from which buffers can be allocated for different neighbors.
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2010-10-28 15:42:56 +00:00 |
uip-ds6.h
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When IPv6 ND kicks in, the packet that caused the ND can either be dropped or saved in a buffer to be send when the NS reply returns. This commit reimplements the buffer management to avoid having one buffer per neighbor, but instead use a buffer pool from which buffers can be allocated for different neighbors.
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2010-10-28 15:42:56 +00:00 |
uip-fw-drv.c
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uip-fw-drv.h
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uip-fw.c
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A simple but substantial change: uIP used the htons()/HTONS() macro
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2010-10-19 18:29:03 +00:00 |
uip-fw.h
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fixed documentation typos.
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2009-03-15 20:29:04 +00:00 |
uip-icmp6.c
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A simple but substantial change: uIP used the htons()/HTONS() macro
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2010-10-19 18:29:03 +00:00 |
uip-icmp6.h
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added icmp_send function and moved rpl input function signature
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2010-04-30 13:22:21 +00:00 |
uip-nd6.c
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When IPv6 ND kicks in, the packet that caused the ND can either be dropped or saved in a buffer to be send when the NS reply returns. This commit reimplements the buffer management to avoid having one buffer per neighbor, but instead use a buffer pool from which buffers can be allocated for different neighbors.
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2010-10-28 15:42:56 +00:00 |
uip-nd6.h
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removed nd llao option struct since not naturally aligned - replaced struct fields access with array based access
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2010-05-19 12:21:45 +00:00 |
uip-neighbor.c
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uip-neighbor.h
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uip-over-mesh.c
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bugfix: refresh correct source route
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2010-03-31 09:38:42 +00:00 |
uip-over-mesh.h
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uip-packetqueue.c
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When IPv6 ND kicks in, the packet that caused the ND can either be dropped or saved in a buffer to be send when the NS reply returns. This commit reimplements the buffer management to avoid having one buffer per neighbor, but instead use a buffer pool from which buffers can be allocated for different neighbors.
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2010-10-28 15:42:56 +00:00 |
uip-packetqueue.h
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When IPv6 ND kicks in, the packet that caused the ND can either be dropped or saved in a buffer to be send when the NS reply returns. This commit reimplements the buffer management to avoid having one buffer per neighbor, but instead use a buffer pool from which buffers can be allocated for different neighbors.
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2010-10-28 15:42:56 +00:00 |
uip-split.c
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Bugfix: split full size TCP segments if they match the MSS definition, not only the buffer size definition
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2010-01-25 13:53:15 +00:00 |
uip-split.h
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uip-udp-packet.c
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Added function for sending an UDP packet to a specified IP address and port number over an existing UDP connection
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2009-10-18 22:02:01 +00:00 |
uip-udp-packet.h
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Added function for sending an UDP packet to a specified IP address and port number over an existing UDP connection
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2009-10-18 22:02:01 +00:00 |
uip.c
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A simple but substantial change: uIP used the htons()/HTONS() macro
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2010-10-19 18:29:03 +00:00 |
uip.h
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A simple but substantial change: uIP used the htons()/HTONS() macro
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2010-10-19 18:29:03 +00:00 |
uiplib.c
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Updated API for uiplib and resolv to use uip_ipaddr_t instead of uint16_t for compability with IPv6
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2010-05-31 15:22:08 +00:00 |
uiplib.h
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Updated API for uiplib and resolv to use uip_ipaddr_t instead of uint16_t for compability with IPv6
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2010-05-31 15:22:08 +00:00 |
uipopt.h
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UDP checksum is mandatory with IPv6. (Patch by Robert Quattlebaum.)
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2010-10-24 22:28:43 +00:00 |