Added pause feature

This commit is contained in:
giomba 2017-12-21 17:28:20 +01:00
parent 23343d93f3
commit f528c5f22a

View File

@ -26,6 +26,7 @@ irqn:
BYTE
; Direction of the snake (2,4,6,8 as down,left,right,up)
; 5 means `pause`
direction:
BYTE
@ -225,13 +226,19 @@ keybCheckD:
jmp keybEndCheck
keybCheckW:
cmp #$57
bne keybEndCheck
bne keybCheckP
lda direction
cmp #2
beq keybEndCheck
lda #8
sta direction
jmp keybEndCheck
keybCheckP:
cmp #$50
bne keybEndCheck
lda #5
sta direction
jmp keybEndCheck
keybEndCheck:
; Get direction and move head accordingly
@ -256,10 +263,14 @@ dirCheck6:
stx snakeX
dirCheck8:
cmp #8
bne dirEndCheck
bne dirCheck5
ldy snakeY
dey
sty snakeY
dirCheck5:
cmp #5
bne dirEndCheck
jmp skipPauseTests
dirEndCheck:
; Check screen boundaries overflow
@ -386,6 +397,8 @@ checkEndSelfEat:
lda #$20 ; just put a space to erase snake tail tile
sta (tileMem),y
skipPauseTests:
irqalways:
; Things that must be done every interrupt (50Hz)
; - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -