6e0d335b83
polishing
2021-11-07 21:09:27 +01:00
157c8598e6
doc: custom semi-graphic chars
2021-11-07 20:58:02 +01:00
2c4130899c
updated memory map with new sid
2021-04-12 23:31:21 +02:00
c8199e7144
updated sid tune
...
new sid tune is bigger than 4k, so charset had to be moved
now (part of) first half of the charset actually is used by the sid
and ignored by the VIC; chars had to be redefined
2021-04-12 23:28:34 +02:00
a82c9e94fe
disk and tape loader
...
the loader is a small program with liblzg only, which loads data from
the snake.pack.lz (from either disk or tape), inflates the ram, and
starts the game
2021-04-12 22:00:04 +02:00
2f6a4e6735
cartridge + prg binary added in distribution directory
2020-11-21 14:57:53 +01:00
f81f087a13
fixed plain .prg version
...
actually it takes a "lot" of space more, but it is not a problem and it works,
anyhow a future version with a "fast" loader is required
2020-11-14 19:12:10 +01:00
fa2269afb8
compression routine for cartridge version, temporarily deprecates tape version
2020-10-04 17:51:35 +02:00
d61a7bf284
dual version: prg + cartridge (8k)
2020-09-15 15:10:09 +02:00
8b8cb19651
current development repository added to readme
2020-04-23 19:01:05 +02:00
1a6f4bb078
link to the binary file
2020-04-23 12:34:23 +02:00
e548f48e72
added cute screenshot
2020-04-23 12:26:19 +02:00
fcdea3cc08
charset organization improved + doc
2020-04-06 18:44:54 +02:00
5fb94c3162
level layout is unpacked on screen correctly
2020-04-02 16:17:48 +02:00
70b2b7ad47
repository organization fix
2020-04-01 21:11:08 +02:00