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4 changed files with 1 additions and 12 deletions

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dist/snake6502.bin vendored

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dist/snake6502.d64 vendored

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@ -33,7 +33,7 @@ introreset SUBROUTINE
bne .colorLoop
; first raster interrupt line, for moustaches
lda #68+18
lda #68+19
sta moustacheLine
rts
@ -411,10 +411,6 @@ statusMenuReset SUBROUTINE
MEMSET #$d800, #$02, #280 ; color
MEMCPY #$400, #SnakeText, #280 ; text
; Print PETSCII GLG Programs
MEMSET #($6a8 + $d800 - $400), #$02, #200 ; color
MEMCPY #$6a8, #GLGProgramsText, #200 ; text
; Print website
lda #<intro2string ; lsb of string address
sta srcStringPointer ; put into lsb of source pointer

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@ -90,13 +90,6 @@ menu SUBROUTINE
; Intro is finished, now it's time to start the proper game
.intro0end:
; Are you sure? Maybe the demo-intro is not finished, yet
; We do not want to actually start unless the demo is finished,
; otherwise vertical raster line offset may be != 0
lda status
cmp #ST_MENU
bne .menu
; Set current level pointer to list start
lda #<levelsList
sta levelPointer