snake6502/src/const.asm

57 lines
1.1 KiB
NASM

; Costants
; ----------------------------------------------------------------------
; Status of the game (costants pre-processor defined, sort of enum)
ST_INTRO0 = 0
ST_INTRO1 = 1
ST_PLAY = 2
ST_OUTRO = 3
ST_END = 4
ST_PAUSE = 255
; Screen features
SCREEN_W = 40
SCREEN_H = 24
; Snake features
SNAKE_TILE = 81
SNAKE_COLOR = 13
; Food features
FOOD_TILE = 90
FOOD_COLOR = 11
; Wall features
WALL_TILE = 91
WALL_COLOR = 11
; Strings
; ----------------------------------------------------------------------
gameoverString:
BYTE "GAME IS OVER"
BYTE #0
intro0string:
#if SYSTEM = 64
BYTE " SNAKE BY GIOMBA "
#else
BYTE " SNAKE16 BY GIOMBA "
#endif
BYTE #0
intro1string:
BYTE " PRESS SPACE TO PLAY "
BYTE #0
intro2string:
BYTE "RETROFFICINA.GLGPROGRAMS.IT"
BYTE #0
intro3string:
#if DEBUG = 1
BYTE "DBG RELS"
#else
BYTE "(C) 2018"
#endif
BYTE #0
colorshade: ; a gradient of dark-bright-dark (40 columns)
HEX 0b 0b 0b 0b 0b 0c 0c 0c 0c 0c 05 05 05 0d 0d 0d 0d 07 07 07 07 07 07 0d 0d 0d 0d 05 05 05 0c 0c 0c 0c 0c 0b 0b 0b 0b 0b
scoreString:
BYTE "POINTS"
BYTE #0