Commit Graph

11 Commits

Author SHA1 Message Date
giomba db8707bebf refactoring: reorganize syntax sugar for segments handling 2021-11-07 20:37:44 +01:00
giomba 61515025a5 stable bounce 2021-04-15 14:33:29 +02:00
giomba d13e88b0fd moustache notation 2021-04-14 11:24:36 +02:00
giomba 05ed319d93 new demo/intro draft 2021-04-13 23:19:47 +02:00
giomba d61a7bf284 dual version: prg + cartridge (8k) 2020-09-15 15:10:09 +02:00
giomba 4498d045de level change + score management 2020-04-08 10:54:54 +02:00
giomba cd1820d834 level introduction screen 2020-04-08 09:15:25 +02:00
giomba 22a5feb2a1 level loading colors with memory saving
loading colors was done in a dummy way by reading color of each tile
from the RLE array; but actually a tile always have the same color, then
this info is redundant; anyhow the character set had to be reshaped
properly in order to make easy infer the tile color from the tile value
2020-04-06 22:53:28 +02:00
giomba e828776a14 tiles loaded from level RLE binary now have color 2020-04-02 18:12:39 +02:00
giomba 5fb94c3162 level layout is unpacked on screen correctly 2020-04-02 16:17:48 +02:00
giomba 70b2b7ad47 repository organization fix 2020-04-01 21:11:08 +02:00