Commit Graph

12 Commits

Author SHA1 Message Date
giomba db8707bebf refactoring: reorganize syntax sugar for segments handling 2021-11-07 20:37:44 +01:00
giomba 85ac2cf971 refactoring: wip: move code segments 2021-11-07 20:37:44 +01:00
giomba d61a7bf284 dual version: prg + cartridge (8k) 2020-09-15 15:10:09 +02:00
giomba e67a84d669 small fix 2020-04-23 12:29:43 +02:00
giomba e548f48e72 added cute screenshot 2020-04-23 12:26:19 +02:00
giomba 72d5e6b33e to pass the level, you have to get at least 0x40 (64) points 2020-04-23 12:10:08 +02:00
giomba 4498d045de level change + score management 2020-04-08 10:54:54 +02:00
giomba 22a5feb2a1 level loading colors with memory saving
loading colors was done in a dummy way by reading color of each tile
from the RLE array; but actually a tile always have the same color, then
this info is redundant; anyhow the character set had to be reshaped
properly in order to make easy infer the tile color from the tile value
2020-04-06 22:53:28 +02:00
giomba fcdea3cc08 charset organization improved + doc 2020-04-06 18:44:54 +02:00
giomba 5fb94c3162 level layout is unpacked on screen correctly 2020-04-02 16:17:48 +02:00
giomba f628645740 first level draft - level txt parser 2020-04-02 01:13:10 +02:00
giomba 70b2b7ad47 repository organization fix 2020-04-01 21:11:08 +02:00