ceda2vga/src/framebuffer.c

9 lines
336 B
C

#include "framebuffer.h"
// Frame buffer.
// Due to limitations in program space of PIO interface,
// additional blank lines are needed and sent to the display,
// to fill the vertical blanking interval at the top of the display.
// (at 1BPP, this wastes about 1k)
uint8_t frame[HPIXEL * (VSPULSE + VBBLANK + VPIXEL) * BPP / 8] = {0};